7152393089
ref: soft: fix -Wmissing-prototypes
2024-01-28 09:55:18 +03:00
901b35d4b1
ref: soft: rework @SNMetamorph 's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view)
2024-01-27 17:31:34 +03:00
963d9b8f2a
ref: soft: remove useless R_CountDynamicLights function
2024-01-27 17:16:01 +03:00
482aa840e7
ref: soft: add PARM_TEX_FILTERING handler (stub)
2024-01-25 05:47:12 +03:00
55dfa1bf44
ref: soft: reorder applying light gamma
2024-01-09 03:55:07 +03:00
519c8a032a
ref: soft: adapt studio renderer to new gamma implementation
2024-01-09 03:55:07 +03:00
c15822f375
ref: soft: don't depend on light gamma in recursive light point
2024-01-09 03:55:07 +03:00
0e91deec19
ref: soft: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
2024-01-09 03:55:07 +03:00
caefa0b7b9
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
2024-01-09 03:55:07 +03:00
64f92003fa
ref: gl: adapt studio lightning to new gamma
...
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
2024-01-09 03:33:39 +03:00
a0c31120d9
ref: add R_GammaChanged function that engine calls on every gamma change
2024-01-07 03:35:23 +03:00
9fa32a9cf4
ref: soft: remove vid_gamma/vid_brightness changed cvar value check
2024-01-07 03:35:23 +03:00
5ac8f63741
ref: soft: replace skin texture num bound by a proper check, fixes wrong skin on flags in Adrenaline Gamer
2024-01-05 02:25:18 +03:00
6862b14e59
ref: soft: only draw MOVETYPE_FOLLOW studio model if it's parent is visible
2024-01-04 22:02:14 +03:00
fba3a2b67f
ref: soft: return NULL in GetEntityByIndex and ModelHandle
2024-01-04 21:47:03 +03:00
f12df54226
ref: soft: remove unused tr.fCustomSkybox
2023-12-30 16:54:56 +03:00
d971055927
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
2023-12-30 16:54:37 +03:00
6059538d77
ref: gl: use direct host.features instead of PARM_FEATURES
2023-12-30 16:41:51 +03:00
59ddfb787f
ref: soft: remove GetPredictedOrigin() call
2023-12-30 16:36:13 +03:00
acdf1da995
ref: soft: remove GetMoveVars() call
2023-12-30 16:36:13 +03:00
f1cdab91eb
ref: soft: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
2023-12-30 16:36:13 +03:00
05d5abe4db
ref: soft: remove usage of PARM_MAX_CLIENTS
2023-12-30 16:36:13 +03:00
44e017a410
ref: soft: convert to usage of ref_host_t to get real engine time
2023-12-30 16:36:13 +03:00
64f3884f23
ref: soft: convert to usage of ref_client_t to get client time
2023-12-30 16:36:13 +03:00
6386782674
ref: soft: acquire engine pointers
2023-12-30 16:36:13 +03:00
mittorn
c800b34cd4
ref_api: add R_Flush method
2023-12-06 04:13:27 +03:00
26d229c8ca
engine, ref: RefAPI 5. Simplify remap calls
2023-12-06 04:13:03 +03:00
9c66e86be1
engine, ref: RefAPI 5. Remove unused calls
2023-12-06 04:13:03 +03:00
7e9f87de2d
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
2023-12-06 04:13:03 +03:00
ea55e78855
ref: _inline -> static
2023-10-29 23:38:43 +03:00
30d1492b93
engine: remove Set/GetCurrentLoadingModel from RefAPI
2023-10-28 15:22:21 +03:00
b0a79df86f
ref: change r_traceglow to 0, as GoldSrc does
2023-10-26 04:59:01 +03:00
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support ( #1455 )
...
* engine: common: imagelib: add KTX2 support
Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`
Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`
While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB
ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.
* address spaces-vs-parentheses formatting where noticed
* parenthesize sizeofs
* move ktx2.h to imagelib as img_ktx2.h; massage it a bit
* use SetBits() instead of |=
* remove stale TODO comments
2023-10-18 10:31:40 +03:00
de19d78571
ref: fix late registration of studio cvars (thanks, @mittorn )
2023-10-14 08:11:25 +03:00
a738b2a50b
ref: restore missing PARM_TEX_MEMORY RenderAPI parameter
2023-10-06 19:24:02 +03:00
95f87e24ee
ref: soft: do not register cl_righthand cvar
2023-09-29 13:45:24 +03:00
d994c6df9a
ref: a bit more verbosity if UserTracer color exceed limit
2023-05-27 22:06:33 +03:00
8680757844
ref: soft: move ref_soft cvars to static allocation, remove dead cvars
2023-05-27 21:52:58 +03:00
95a8d2f51f
ref: soft: attempt to fix freeze in decals on software renderer
2023-05-27 21:52:58 +03:00
5d7d5319fd
engine: move ref cvars to static allocation
2023-05-27 21:52:58 +03:00
7333ddc1d9
engine: client: move some RenderAPI GetParm queries to engine
2023-05-19 05:03:25 +03:00
277bead9b7
ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc.
2023-05-17 17:23:35 +03:00
8b96e7ca87
ref: add size argument to COM_FileBase calls
2023-04-26 05:20:45 +03:00
f55ef63e26
ref: optimize R_LightLambert function
...
* Quick exit if no local lights
* Try to minimize Q_min() checks by apply it on temp variables
* Cap final light values only once, after all local lights are calculated
2023-04-14 20:33:07 +03:00
fd795d5612
ref: soft: cleanup unused functions
2023-04-03 04:57:41 +03:00
67903b55cc
ref: soft: adapt to RefAPI 4 changes
2023-03-28 21:34:43 +03:00
8bb5ec5e26
ref: remove renderer description export, it's unused now
2023-03-24 02:54:14 +03:00
Andrey Akhmichin
af5c74981b
ref: soft: replace va function calls.
2023-03-11 15:31:17 +03:00
fgsfds
7424b29e56
engine: initial psvita build support
2023-03-11 07:09:14 +03:00
f4069de7f2
engine: move SlerpBones, CalcBonePosition/Quaternion from engine to libpublic
2023-02-13 05:23:13 +03:00