.. |
activity.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
activitymap.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
aflock.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
agrunt.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
airtank.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
Android.mk
|
Port func_vehicle implementation from cs16-client/regamedll_cs. (#428)
|
2024-01-28 09:14:47 +00:00 |
animating.cpp
|
Fixed incorrect field types. (#219)
|
2021-12-08 05:50:05 +05:00 |
animation.cpp
|
Fix animation code accessing invalid sequence descriptor.
|
2022-11-26 02:30:26 +05:00 |
animation.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
apache.cpp
|
Decrement rocket count only if it was successfully created. (#234)
|
2021-12-21 04:00:54 +05:00 |
barnacle.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
barney.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
basemonster.h
|
Make cycler and func_button speakable targets for scripted_sentence. (#434)
|
2024-02-03 22:33:15 +00:00 |
bigmomma.cpp
|
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385)
|
2023-08-29 16:00:23 +00:00 |
bloater.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
bmodels.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
bullsquid.cpp
|
Remove redundant casts to float when retrieving model frames
|
2020-07-24 10:46:26 +05:00 |
buttons.cpp
|
Fix func_button's sparks origin when func_button has origin brush (#291)
|
2022-07-22 01:12:08 +00:00 |
cbase.cpp
|
server: export physic interface init function to properly detect Xash3D engine (#440)
|
2024-02-23 19:15:37 +00:00 |
cbase.h
|
server: export physic interface init function to properly detect Xash3D engine (#440)
|
2024-02-23 19:15:37 +00:00 |
cdll_dll.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
client.cpp
|
Fix bullet impact sounds and interpolation artifacts.
|
2024-02-04 17:46:45 +05:00 |
client.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
CMakeLists.txt
|
Remove additional android compilation flags.
|
2024-02-10 04:48:38 +05:00 |
combat.cpp
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
compile.bat
|
Port func_vehicle implementation from cs16-client/regamedll_cs. (#428)
|
2024-01-28 09:14:47 +00:00 |
controller.cpp
|
Fix alien controllers facing in idle state (#282)
|
2022-07-19 11:35:27 +00:00 |
crossbow.cpp
|
server: export physic interface init function to properly detect Xash3D engine (#440)
|
2024-02-23 19:15:37 +00:00 |
crowbar.cpp
|
Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro
|
2022-07-19 12:32:51 +03:00 |
decals.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
defaultai.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
defaultai.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
doors.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
doors.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
effects.cpp
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
effects.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
egon.cpp
|
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. (#433)
|
2024-02-02 13:02:25 +00:00 |
enginecallback.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
explode.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
explode.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
exportdef.h
|
Use definitions from build.h everywhere.
|
2023-11-01 01:25:07 +05:00 |
extdll.h
|
Include build.h.
|
2023-11-01 01:49:55 +05:00 |
flyingmonster.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
flyingmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
func_break.cpp
|
HL 25th anniversary pushable fix. (#427)
|
2024-01-28 09:13:49 +00:00 |
func_break.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
func_tank.cpp
|
server: func_tank: prevent domain error on barrel adjust (#328)
|
2022-09-18 20:49:58 +00:00 |
game.cpp
|
server: export physic interface init function to properly detect Xash3D engine (#440)
|
2024-02-23 19:15:37 +00:00 |
game.h
|
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. (#433)
|
2024-02-02 13:02:25 +00:00 |
gamerules.cpp
|
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. (#433)
|
2024-02-02 13:02:25 +00:00 |
gamerules.h
|
Change weapon switch rules.
|
2024-02-04 01:15:33 +05:00 |
gargantua.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
gauss.cpp
|
Clear hitgroup for reflected gauss shots.
|
2024-02-13 20:44:58 +05:00 |
genericmonster.cpp
|
Remove unneeded casts.
|
2017-07-24 02:47:26 +05:00 |
ggrenade.cpp
|
Properly set up hand grenade sequence.
|
2024-02-19 03:33:57 +05:00 |
globals.cpp
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
glock.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
gman.cpp
|
Apply some @AlliedModders's patches.
|
2017-06-29 18:56:03 +05:00 |
h_ai.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
h_battery.cpp
|
Fixed wrong base class specified. (#224)
|
2021-12-09 06:03:12 +05:00 |
h_cine.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
h_cycler.cpp
|
Make cycler and func_button speakable targets for scripted_sentence. (#434)
|
2024-02-03 22:33:15 +00:00 |
h_export.cpp
|
Use definitions from build.h everywhere.
|
2023-11-01 01:25:07 +05:00 |
handgrenade.cpp
|
Improve handgrenade throw physics.
|
2024-01-17 14:14:47 +05:00 |
hassassin.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
headcrab.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
healthkit.cpp
|
Fixed wrong base class specified. (#223)
|
2021-12-09 06:03:47 +05:00 |
hgrunt.cpp
|
Use named constants instead of some magical constants in hgrunt code
|
2023-04-24 01:57:25 +03:00 |
hl.def
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
hornet.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
hornet.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
hornetgun.cpp
|
server: reduce hornetgun recharge time only in multiplayer.
|
2023-11-18 23:01:20 +05:00 |
houndeye.cpp
|
Allow special beam color for houndeye squad of size 5
|
2021-06-06 04:01:57 +05:00 |
ichthyosaur.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
islave.cpp
|
Fix alien slave beams staying forever if they exist during a level change.
|
2024-02-19 01:55:49 +05:00 |
items.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
items.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
leech.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
lights.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
maprules.cpp
|
min->Q_min, max->Q_max.
|
2017-10-15 01:05:50 +05:00 |
maprules.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monsterevent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monstermaker.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
monsters.cpp
|
Make cycler and func_button speakable targets for scripted_sentence. (#434)
|
2024-02-03 22:33:15 +00:00 |
monsters.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monsterstate.cpp
|
Fix checking for gag spawnflag (#143)
|
2020-12-25 11:14:22 +05:00 |
mortar.cpp
|
Redefine string_t. Fix wrong variables type.
|
2017-12-10 20:56:46 +05:00 |
mp5.cpp
|
server: spawn mp5 with full ammo only in multiplayer.
|
2023-11-18 22:45:26 +05:00 |
mpstubb.cpp
|
Apply some @AlliedModders's patches.
|
2017-06-29 18:56:03 +05:00 |
multiplay_gamerules.cpp
|
Change weapon switch rules.
|
2024-02-04 01:15:33 +05:00 |
nihilanth.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
nodes_compat.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
nodes.cpp
|
Fix graphs directory being created with strange permissions (#205)
|
2021-11-19 00:39:50 +05:00 |
nodes.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
observer.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
osprey.cpp
|
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 (#253)
|
2022-06-06 20:49:21 +05:00 |
pathcorner.cpp
|
Fixed wrong base class specified. (#225)
|
2021-12-10 07:39:06 +05:00 |
plane.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
plane.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
plats.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
player.cpp
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
player.h
|
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. (#433)
|
2024-02-02 13:02:25 +00:00 |
playermonster.cpp
|
All copyright symbols to (c)
|
2018-01-19 20:00:32 +03:00 |
python.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
rat.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
replace.sh
|
Add sed script and convert all SetXXX macros
|
2016-03-02 11:39:18 +00:00 |
roach.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
rpg.cpp
|
Change weapon switch rules.
|
2024-02-04 01:15:33 +05:00 |
satchel.cpp
|
HL 25th anniversary update satchel changes. (#429)
|
2024-01-28 09:15:15 +00:00 |
saverestore.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
schedule.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
schedule.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
scientist.cpp
|
Add kludge for Uplink's scientist model.
|
2024-02-14 04:14:02 +05:00 |
scripted.cpp
|
Make cycler and func_button speakable targets for scripted_sentence. (#434)
|
2024-02-03 22:33:15 +00:00 |
scripted.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
scriptevent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
shotgun.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
singleplay_gamerules.cpp
|
Change weapon switch rules.
|
2024-02-04 01:15:33 +05:00 |
skill.cpp
|
Apply some @AlliedModders's patches.
|
2017-06-29 18:56:03 +05:00 |
skill.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
sound.cpp
|
Replace magic numbers related to the max number of sentences with symbolic constants. Change condition from greater-or-equal to just greater. (#432)
|
2024-01-31 11:01:12 +00:00 |
soundent.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
soundent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
spectator.cpp
|
Server format.
|
2016-07-31 18:48:50 +05:00 |
spectator.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squad.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squadmonster.cpp
|
Fix removing squad member
|
2021-06-06 04:03:40 +05:00 |
squadmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squeakgrenade.cpp
|
HL 25th anniversary update snark changes. (#430)
|
2024-01-28 09:16:06 +00:00 |
stats.cpp
|
All copyright symbols to (c)
|
2018-01-19 20:00:32 +03:00 |
subs.cpp
|
Make cycler and func_button speakable targets for scripted_sentence. (#434)
|
2024-02-03 22:33:15 +00:00 |
talkmonster.cpp
|
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398)
|
2023-10-17 15:15:10 +00:00 |
talkmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
teamplay_gamerules.cpp
|
More safe strncpy usage.
|
2022-11-14 08:47:47 +05:00 |
teamplay_gamerules.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
tempmonster.cpp
|
Revert some changes from PR
|
2016-08-08 15:01:16 +06:00 |
tentacle.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
trains.h
|
Port func_vehicle implementation from cs16-client/regamedll_cs. (#428)
|
2024-01-28 09:14:47 +00:00 |
triggers.cpp
|
Avoid trigger_hurt's heal for dead players.
|
2024-01-26 21:42:30 +05:00 |
tripmine.cpp
|
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332)
|
2022-09-26 14:55:19 +00:00 |
turret.cpp
|
Precache missing sounds for sentry gun.
|
2021-04-04 07:07:54 +05:00 |
util.cpp
|
Prevent crash on 64-bit archs.
|
2024-02-28 02:50:59 +05:00 |
util.h
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
vector.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
vehicle.cpp
|
Port func_vehicle implementation from cs16-client/regamedll_cs. (#428)
|
2024-01-28 09:14:47 +00:00 |
weapons.cpp
|
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. (#433)
|
2024-02-02 13:02:25 +00:00 |
weapons.h
|
Change weapon switch rules.
|
2024-02-04 01:15:33 +05:00 |
world.cpp
|
Remove completely useless language check.
|
2024-02-24 03:22:52 +05:00 |
wscript
|
server: wscript: remove prop.cpp from excluded files
|
2023-04-25 03:06:25 +03:00 |
Wxdebug.cpp
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
wxdebug.h
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
xen.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
zombie.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |