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2e2a716710
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ref_api: fix remap code
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2020-01-30 07:15:23 +07:00 |
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22dc5b7416
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Merge branch 'lib' of https://github.com/FWGS/xash3d-fwgs
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2020-01-18 07:15:45 +07:00 |
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0fe18ae6dc
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
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e11a08064d
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
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ac75bdf2d4
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ref_gl: update gl-wes-v2 submodule
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2019-12-01 01:42:27 +03:00 |
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c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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2019-11-28 19:18:50 +03:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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177f8ed653
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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2019-11-18 03:31:55 +07:00 |
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09203dc512
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ref_gl: temporarily fix water drawing on GLES
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2019-11-17 18:51:39 +03:00 |
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3c3d5d472e
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ref_gl: bring back glDrawRangeElements support
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2019-11-17 18:51:03 +03:00 |
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0cb591821a
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Merge sdl12-port into master
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2019-11-06 22:29:04 +03:00 |
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15924aebaa
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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2019-11-05 01:41:35 +03:00 |
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79adaa11e0
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lowmemory: merge
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2019-11-05 01:15:31 +03:00 |
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d2740f78c1
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wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
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2019-11-05 01:01:33 +03:00 |
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1365020302
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ref: add enum for screen rotation
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2019-11-04 20:27:46 +07:00 |
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aa6674b032
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
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5e8373fa46
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engine: slightly update RefAPI
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2019-11-02 08:56:07 +03:00 |
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0dd91ceda2
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
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7f6395fa7d
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ref: display transformation API
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2019-10-31 01:36:07 +07:00 |
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1decb1c7fb
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xash3d-fwgs: append missing new line at the end of file
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2019-10-27 22:29:03 +03:00 |
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78baf568ae
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engine: more double promotion fixes
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2019-10-18 16:46:54 +03:00 |
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1218f4aeb6
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ref_gl: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
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49a133514a
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ref_gl: fix wrong type
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2019-10-18 07:51:11 +03:00 |
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1e7abdc144
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wscript: fix ref_gl linking
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2019-10-11 04:21:35 +03:00 |
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ae624801ac
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wscript: proper default showing in help
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2019-10-11 03:46:17 +03:00 |
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8889bda261
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wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
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2019-10-11 03:42:20 +03:00 |
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a5fa4df37c
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ref_gl: fix wrong texture resampling condition
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2019-10-10 06:02:26 +03:00 |
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ddf070b63d
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ref_gl: fix build
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2019-10-06 06:55:16 +03:00 |
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73516eea4c
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ref_gl: update glwesv2 submodule
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2019-10-05 03:34:52 +03:00 |
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dc207a449c
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engine: fix -Werror=strict-prototypes
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2019-10-05 02:09:45 +03:00 |
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94d0c78913
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ref_gl: update gles2 wrapper
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2019-09-28 21:17:16 +03:00 |
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34463dcddc
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ref_gl: fix glConfig.max_texture_units when GL_MAX_TEXTURE_UNITS_ARB query not supported
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2019-09-28 21:13:38 +07:00 |
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6e95e19589
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submodules: update
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2019-09-25 04:09:48 +03:00 |
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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2019-08-09 04:44:50 +03:00 |
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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2019-08-09 03:39:24 +03:00 |
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24adb6e3e0
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ref_gl: update wrappers
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2019-08-08 05:57:33 +03:00 |
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d992f8525b
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ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
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2019-08-08 05:53:34 +03:00 |
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5cfe9ef181
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ref_gl: update gles1 and gles2 wrappers
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2019-07-29 05:35:34 +03:00 |
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fce0ef6ad2
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ref_gl: change gl_round_down flag, remove executing configs, implement GetConfigName call
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2019-07-28 00:26:56 +03:00 |
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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4beba75159
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
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2d48e73f9d
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ref_gl: fix compiler warning, most useful commit
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2019-07-11 03:59:39 +03:00 |
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|
511d728337
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ref_gl: remove unused static function
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2019-07-09 04:52:40 +03:00 |
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771c09226e
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ref_gl: patched to compile
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2019-07-09 03:48:09 +03:00 |
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2202e13a61
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ref_gl: fix #52
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2019-07-07 00:17:03 +03:00 |
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8320f0598f
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Merge 4529 update
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2019-07-02 23:44:42 +03:00 |
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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2019-06-17 08:37:34 +03:00 |
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|
f2c927906f
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Merge 4511 update
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2019-06-17 07:36:46 +03:00 |
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76dae35955
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ref: remove COM_HashKey API call
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2019-06-06 04:34:28 +03:00 |
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b146f495fc
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Add gl-wes-v2 and nanogl submodules
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2019-05-28 04:15:23 +03:00 |
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b797e0af1a
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
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fe464af3ff
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ref_gl: fix msvc build
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2019-05-23 22:10:35 +03:00 |
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2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
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2019-05-12 18:02:59 +03:00 |
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bb8ba4225c
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ref_gl: show r_info after loading extensions, add GL_GetProcAddress call
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2019-05-12 03:04:26 +03:00 |
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55c3040db1
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ref_gl: fix unaligned access in sprites
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2019-05-12 03:02:01 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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3fef353291
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android: initial port
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2019-05-02 18:07:03 +03:00 |
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25235b5296
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ref_gl: remove Mod_SetCurrentLoadingModel call
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2019-04-17 06:42:34 +07:00 |
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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2019-04-15 02:17:43 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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2d968cf328
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ref: remove unused GL_BuildLightmaps export
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2019-04-15 01:20:15 +03:00 |
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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2019-04-15 01:19:05 +03:00 |
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20c7c36996
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ref_gl: remove dead WGL extensions
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2019-04-13 19:39:49 +03:00 |
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228dab5965
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ref_gl: move GLES and GL_STATIC defintions to gl_export.h. Add REF_GL_KEEP_MANGLED_FUNCTIONS, to keep use pgl instead of re-defining everything to gl. Used in conjuction with GL_STATIC
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2019-04-13 19:39:22 +03:00 |
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4b955a320b
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ref_gl: allow gldebug for GL_STATIC. Rewrite extension querying for GLES. Allow gldebug for GLES(using GL_KHR_debug). ref_gles1 through nanogl now works
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2019-04-13 19:38:41 +03:00 |
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46378e3738
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ref_gl: fix build
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2019-04-11 01:41:52 +03:00 |
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968994bba5
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ref_gl: add an option to disable ref_gl building
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2019-04-11 01:26:33 +03:00 |
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459f4a9788
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scripts: waflib: introduce new waf plugin -- subproject, which makes easier use of standalone envs for each subdirectory
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2019-04-11 00:15:48 +03:00 |
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441795943b
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ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
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2019-04-04 23:13:17 +03:00 |
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77b23eec9f
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ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl
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2019-03-30 03:10:43 +03:00 |
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f4bcea6182
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ref_gl: don't use dxt on gles
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2019-03-30 03:09:07 +03:00 |
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ea6a86a83d
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ref_gl: bring back GL_STATIC option
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2019-03-30 03:08:44 +03:00 |
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47879942bb
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ref_gl: remove dead extensions from GLES code
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2019-03-30 03:07:52 +03:00 |
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8b5926f9b1
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ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used)
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2019-03-28 18:17:58 +03:00 |
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17f719558c
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wscript: move build env setup to main wscript
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2019-03-25 01:25:44 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
|
Alibek Omarov
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59f3b63e0a
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ref_gl: wscript: fix libm linking
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2019-03-21 17:31:18 +03:00 |
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402a596415
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ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker
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2019-03-20 02:42:44 +03:00 |
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f3a2f46fb3
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wscript: remove libm linking to static public, it's useless. Correct include path order
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2019-03-20 02:40:47 +03:00 |
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121c72c9e0
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Merge origin/master into ref_dll
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2019-03-20 02:38:13 +03:00 |
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7e08104631
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ref_gl: fixes for MSVC
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2019-03-20 01:20:58 +03:00 |
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fb6fd61cd9
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public: initial moving some common code into static public library, that can be linked to any engine part
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2019-03-20 01:17:46 +03:00 |
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34da3e0ccd
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ref: clear draw entities when clearing edicts
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2019-03-18 00:56:38 +07:00 |
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0a22040c6e
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Fix SpriteTexture
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2019-03-17 23:41:11 +07:00 |
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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2019-03-17 23:14:53 +07:00 |
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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2019-03-17 21:19:24 +07:00 |
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8339096ad8
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ref: Improve model unloading, fix texture leak
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2019-03-17 18:26:57 +07:00 |
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3d39d78e53
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ref: fix hud sprites
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2019-03-16 19:21:32 +07:00 |
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aabf5f5621
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ref: remove convar_t from renderer, disable engine-related definitions in mod_local
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2019-03-16 18:15:05 +07:00 |
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9c6352ec57
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ref: move tracer color cvars to ref
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2019-03-16 17:49:07 +07:00 |
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db78726656
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ref: implement ASSERT macro
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2019-03-16 17:23:41 +07:00 |
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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2019-03-16 11:58:44 +07:00 |
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31ab710485
|
Fix sprite loading
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2019-03-16 11:27:15 +07:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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e5000742f1
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ref: context creating prototype, not working yet
|
2019-03-16 05:15:32 +03:00 |
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971f9b6de5
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ref: fix compiling errors
|
2019-03-16 04:24:27 +03:00 |
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199ebfed48
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ref: implement engine ref API
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2019-03-16 04:17:56 +03:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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234507b7f1
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ref: fix all undefined references
|
2019-03-11 17:37:58 +03:00 |
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