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fbbafb45a3
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Add uncrustify config file [skip ci]
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2024-11-06 02:40:26 +03:00 |
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659adca473
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ref: soft: remove dead, commented out code
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2024-11-06 02:17:06 +03:00 |
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38e8a581b6
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engine: server: fix possible NULL dereference
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2024-11-06 01:39:46 +03:00 |
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06e476e8c8
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engine: reorder mstudiocache_t fields for better memory efficiency
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2024-11-06 01:39:46 +03:00 |
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f529f06ea1
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engine: use designated initializers to define BSP lumps. Reorder mlumpinfo_t for better memory efficiency
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2024-11-06 01:39:46 +03:00 |
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159ded433d
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ref: gl: don't touch polygon offset when not drawing debug hulls as it breaks decals with VBO
Also correctly restore polygon offset state so decals gets drawn even with VBO
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2024-11-06 01:39:46 +03:00 |
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c3b6422ad0
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engine: common: add lzss fixes by nillerusr
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2024-11-06 01:39:46 +03:00 |
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41b78c26ef
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engine: client: s_vox: fix incorrect check in VOX_FreeWord
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2024-11-06 01:39:46 +03:00 |
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ca93c5b666
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engine: client: touch: use FillRGBA to draw edit grid
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2024-11-06 01:39:46 +03:00 |
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80f8b778a9
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engine: client: cl_tent: more accurate R_FizzEffect
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2024-11-06 01:39:46 +03:00 |
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8c5db5f980
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engine: client: turn some asserts in texture remap code into proper nullptr checks
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2024-11-06 01:39:46 +03:00 |
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3756361cfe
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engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model
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2024-11-06 01:39:46 +03:00 |
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5f3e167799
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engine: client: prevent possible null dereference with malformed consistency info packet
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2024-11-06 01:39:45 +03:00 |
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b7ed779f71
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public: mathlib: fix incorrect usage of DotProductAbs, it will give the integer result, while float is expected
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2024-11-06 01:39:45 +03:00 |
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fa6f564c12
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engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring
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2024-11-06 01:39:45 +03:00 |
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ad457f717b
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engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are
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2024-11-06 01:39:45 +03:00 |
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f95ce7f52d
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engine: client: cl_font: fix possible NULL dereference
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2024-11-06 01:39:45 +03:00 |
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ec73f23e4a
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engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors
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2024-11-05 17:43:09 +03:00 |
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2972d7c309
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wscript: disable enum-float-conversion on clang
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2024-11-03 04:24:54 +03:00 |
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4d003bc13f
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ref: remove Mod_LoadMapSprite from RefAPI
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2024-11-03 02:59:44 +03:00 |
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4cb11861e4
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engine: client: reimplement Mod_LoadMapSprite on engine side
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2024-11-03 02:58:31 +03:00 |
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addd50467e
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engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
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2024-11-03 02:24:36 +03:00 |
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6cd2dbf178
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engine: remove R_DrawTileClear from RefAPI
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2024-11-03 02:21:38 +03:00 |
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f079e63737
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engine: client: reimplement R_DrawTileClear on engine-side
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2024-11-03 02:19:49 +03:00 |
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d807041aa5
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engine: client: register sound cvars even if audio was disabled
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2024-11-03 01:20:30 +03:00 |
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6153d7f168
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engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
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2024-11-03 01:20:30 +03:00 |
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e37feece4d
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engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI
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2024-11-03 01:20:30 +03:00 |
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6cf11cb6cf
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ref: soft: migrate to new way to get lightstyles and dlights
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2024-11-03 01:20:30 +03:00 |
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bb4e64ea58
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ref: gl: migrate to new way to get lightstyles and dlights
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2024-11-03 01:20:30 +03:00 |
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9ed55776a9
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engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
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2024-11-03 01:20:30 +03:00 |
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b45bc9af67
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engine: remove gamma functions from RefAPI
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2024-11-03 01:20:30 +03:00 |
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2227e487c0
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engine: client: explicitly set rendermode for R_ShowTree
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2024-11-03 01:20:30 +03:00 |
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1f49ce599f
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engine: client: fix out of bound read in gamma table access functions
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2024-11-03 01:20:30 +03:00 |
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8af995cc28
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engine: introduce REF_GET_*_PTR for gamma tables
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2024-11-03 01:20:30 +03:00 |
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b39d660189
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ref: refactor R_BuildLightMap
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2024-11-03 01:20:30 +03:00 |
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9608da5bf9
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engine: move debug hulls rendering from renderer, implement through TriAPI
Bump RefAPI version to 9.
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2024-11-02 22:57:26 +03:00 |
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d3adcf3185
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ref: soft: fix misplaced lightmaps
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2024-11-02 04:09:04 +03:00 |
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40c051fb6b
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ref: refactor R_AddDynamicLights
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2024-11-02 04:08:40 +03:00 |
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015f1ba8c0
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ref: gl: small optimization for brush model rendering passes, track the first and last texture id of a special surface (fullbrights, alpha chains, details..)
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2024-11-02 03:24:54 +03:00 |
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c3de4a5c3b
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ref: gl: add fullbright textures to the list with VBO renderer
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2024-11-02 02:18:43 +03:00 |
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09210e4316
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wscript: add option to build with extended msurface_t from HL25
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2024-11-02 02:16:59 +03:00 |
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93b382f174
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wscript: move SUPPORT_BSP2_FORMAT definition to the main wscript file. Manually define REF_DLL in the build task
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2024-11-02 01:57:33 +03:00 |
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42cf51c6aa
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wscript: don't look for amd64_x86 MSVC crosscompiler when using msvc-wine
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2024-11-02 01:55:35 +03:00 |
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f7bc258c2f
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ref: gl: reduce copypasted branch at LM_UploadBlock
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2024-11-01 19:06:09 +03:00 |
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9e1908fc6f
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engine: client: rewrite stupid comma separated single-line operations into more sane code
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2024-10-30 22:01:41 +03:00 |
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6bdb3f6ea1
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engine: don't save fps_override value as it's an experimental feature
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2024-10-30 19:26:37 +03:00 |
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2fe94bceb6
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engine: limit framerate during connection to GoldSrc servers to exactly 31 FPS, like GoldSrc
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2024-10-30 19:25:48 +03:00 |
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371639f0dc
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engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000
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2024-10-30 18:28:55 +03:00 |
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f88d424ecd
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engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100.
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2024-10-30 18:16:47 +03:00 |
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c2ca80c889
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engine: client: don't immediately send client packet after receiveing server packet or full update
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
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2024-10-30 18:11:48 +03:00 |
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