Commit Graph

840 Commits

Author SHA1 Message Date
Alibek Omarov 113904ea91 public: fix build 2023-01-09 22:47:54 +03:00
Alibek Omarov 209a03a12a engine, public: prepare to removal of XASH_MSVC macro 2023-01-09 08:01:52 +03:00
Alibek Omarov c28aeb2362 engine: make crashhandler implementation choice private to crashhandler code 2023-01-09 07:55:54 +03:00
Alibek Omarov 2479d28cd5 engine: remove useless pfnHullPointContents wrapper 2023-01-06 00:38:05 +03:00
Alibek Omarov 787d3bc5dd engine: share playermove ClearPhysEnts function 2023-01-06 00:28:24 +03:00
Alibek Omarov 0bec78a958 engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2023-01-06 00:09:36 +03:00
Alibek Omarov e305b81df0 engine: merge PM_TraceTexture into PM_TraceTexturePmove 2023-01-05 23:59:31 +03:00
Alibek Omarov 4cb109abe0 engine: make playermove funcs truly shared between client and server 2023-01-05 23:50:42 +03:00
Alibek Omarov 49a65edfc3 engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2023-01-05 07:24:24 +03:00
Alibek Omarov 51b5d7a41d engine: host: ensure we always have right slashes under Windows 2023-01-04 19:39:52 +03:00
Alibek Omarov 80507b2eca engine: mod_bmodel: fix const qualifier discard warning 2023-01-04 17:55:59 +03:00
Alibek Omarov ed47346ef1 engine: crashhandler: fix _GNU_SOURCE redefined warning 2023-01-04 17:54:45 +03:00
Alibek Omarov d047dfc319 engine: add few lines in mod_bmodel back, got removed in previous commits accidentally 2023-01-03 18:26:18 +03:00
Alibek Omarov 13ed2742b2 engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check 2023-01-03 07:50:50 +03:00
Alibek Omarov df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2023-01-03 07:01:39 +03:00
Alibek Omarov e621c98602 engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage 2022-12-30 02:06:15 +03:00
Alibek Omarov 41aa867a21 engine: common: don't try to delete now non-existing config file after backing up 2022-12-27 02:31:46 +03:00
MoeMod Server #2 499cd48e83 filesystem: fix lseek for mpg123 2022-12-24 22:02:58 +03:00
Andrey Akhmichin 444e08f59a engine: common: simplify strings operations. 2022-12-21 03:26:41 +03:00
Alibek Omarov 327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2022-12-19 18:38:49 +03:00
Alibek Omarov f3400c983e engine: network: fix address comparator 2022-12-15 12:25:03 +03:00
Alibek Omarov 754d55beef engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled 2022-12-13 11:34:42 +03:00
Alibek Omarov 07afbd64d4 engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2022-12-13 10:54:06 +03:00
Alibek Omarov af7d6f6fa8 engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2022-12-12 08:18:00 +03:00
Alibek Omarov cb0f513bf0 engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data 2022-12-12 08:14:01 +03:00
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2022-12-12 08:13:24 +03:00
Alibek Omarov 18c94b6ec4 engine: common: add network address comparator function 2022-12-12 06:30:47 +03:00
SNMetamorph 840283d6e5 engine: netchan: fixed fragbufs very high memory usage 2022-12-09 19:20:53 +03:00
SNMetamorph d72481e5ac engine: netchan: fixed downloading files output directory 2022-12-09 19:20:53 +03:00
SNMetamorph dbe9309475 engine: netchan: fixed wrong compressed file size calculation 2022-12-09 19:20:53 +03:00
Alibek Omarov d50ed1c087 engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2022-12-08 05:44:17 +03:00
Alibek Omarov ea3bfd969c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2022-12-08 05:40:11 +03:00
Alibek Omarov 0e9106685b engine: imagelib: img_png: fix Mem_Free on null ptr 2022-12-05 06:13:04 +03:00
Alibek Omarov 9b001987e9 engine: imagelib: fix crash when chunk length is more than file size 2022-12-05 05:39:41 +03:00
Alibek Omarov 5c2c02c317 engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
Alibek Omarov 21c898d796 engine: imagelib: validate player decal image size (max 512x512) 2022-12-05 04:55:24 +03:00
Alibek Omarov e48b708fa6 engine: imagelib: img_png: validate image size through common engine function 2022-12-05 04:54:20 +03:00
Alibek Omarov ccf7619ae5 engine: imagelib: refactor image loading function 2022-12-05 03:22:07 +03:00
Alibek Omarov 7d0d6b8e0d engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes 2022-12-05 03:22:07 +03:00
SNMetamorph 58465c3727 engine: common: fixed dedicated server bug
The problem is server wasn't executing server.cfg if map specified in startup parameters
2022-12-04 23:29:26 +03:00
Andrey Akhmichin 177ed2c603 engine: common: simplify strings operations. 2022-12-04 22:37:45 +03:00
Andrey Akhmichin 7bb994f7bc engine: common: imagelib: img_png.c: fix wrong palette decoding. 2022-12-04 22:09:24 +03:00
Alibek Omarov 51161004eb engine: common: simplify string operations 2022-12-04 05:26:22 +03:00
Alibek Omarov 270e2a76a8 engine: soundlib: simplify string operation 2022-12-04 05:26:22 +03:00
Alibek Omarov c61442e960 engine: imagelib: simplify string operation 2022-12-04 05:26:22 +03:00
Alibek Omarov ebf3877cda engine: common: throw an error message into log in normal mode too! 2022-12-02 21:22:22 +03:00
Alibek Omarov e97310c441 engine: common: net_ws: fix uninitialized family in IPSocket 2022-12-02 21:21:53 +03:00
Alibek Omarov f30f23ba51 engine: common: validate and load PNG images in customization 2022-12-01 18:25:11 +03:00
Alibek Omarov 9cbf5ab6a6 engine: client: streamline constructing master server scan request through common function 2022-12-01 01:51:07 +03:00
Alibek Omarov aa6a1db0a9 engine: remove duplicate svc_strings definition 2022-12-01 00:34:33 +03:00
Alibek Omarov 8b6f12418e engine: common: make few network cvars privileged 2022-11-29 13:29:47 +03:00
Alibek Omarov 93b2f535e2 engine: client: tune max commands/max backup commands values for legacy protocol 2022-11-27 18:26:53 +03:00
SNMetamorph 084fac3606 engine: common: hpak: fixed rest of bugs in HPAK_AddLump 2022-11-27 04:50:30 +03:00
Alibek Omarov f377461fdf engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
SNMetamorph 65671d8788 engine: common: minor code fixes in hpak.c 2022-11-25 23:05:48 +03:00
SNMetamorph 49fc6143ab engine: common: imagelib: fixed loading 32 bits per pixel BMP files 2022-11-25 22:30:49 +03:00
SNMetamorph 8717843333 engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures 2022-11-25 22:30:49 +03:00
SNMetamorph f6d8996968 engine: common: imagelib: added missed BMP compression type macros 2022-11-25 22:30:49 +03:00
Alibek Omarov 9389305072 engine: common: set cl_filterstuffcmd to 1 by default 2022-11-25 22:23:51 +03:00
SNMetamorph 49d93c0e76 engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning 2022-11-22 17:59:41 +03:00
SNMetamorph 707c93c32c engine: common: hpak: all file operations made to use gamedir only 2022-11-22 17:59:41 +03:00
Alibek Omarov 64e97124c3 Merge master to ipv6 2022-11-17 19:34:46 +03:00
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2022-11-10 13:18:20 +03:00
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2022-11-10 13:05:03 +03:00
Alibek Omarov f469b56b93 engine: host: only sleep once between frames 2022-11-10 12:42:48 +03:00
Alibek Omarov 0a49e69818 engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00
SNMetamorph d1309c3aeb engine: common: backported "set" command from old engine 2022-11-10 11:56:10 +03:00
Andrey Akhmichin d237114962 engine: common: imagelib: img_png.c: unroll loops. 2022-11-02 14:14:05 +06:00
SNMetamorph ee8098839e engine: common: pm_trace: fixed non portable code in PM_ConvertTrace 2022-10-27 00:52:16 +06:00
Alibek Omarov 1a09d297ee engine: minimize SetCursorType calls count 2022-10-13 14:49:48 +03:00
Alibek Omarov 360dc4f7ed engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
Alibek Omarov 0645402946 engine: fix crash when reading GoldSrc hashpaks 2022-09-19 06:03:01 +03:00
Alibek Omarov f571a41cf3 wscript: allow to setup engine default gamedir during configure 2022-09-11 02:12:44 +03:00
Andrey Akhmichin fd152e82e8 engine: common: imagelib: img_png.c: add support for indexed and grayscale PNG images. 2022-09-08 12:11:02 +03:00
Alibek Omarov f633b3dbf6 engine: increase MAX_INIT_MSG to 192 kilobytes limit
* also avoid magic number in sv_client.c
2022-08-27 22:13:21 +03:00
Alibek Omarov ca2a6635b6 engine: common: fix cmdlist and cvarlist to match the beginning of command or cvar 2022-08-25 19:22:06 +03:00
Alibek Omarov ac05acf6dc
engine: network: I'm fucking blind 2022-08-23 20:04:59 +03:00
Alibek Omarov 3e1db432df
engine: network: fix IPv4 private address checks according to RFC1918
Thanks to @Mr0maks for the fix
2022-08-23 19:15:50 +03:00
Alibek Omarov f435a81c97 engine: soundlib: rewrite sfx resampler, fix possible crash if sfx is too long
- make same rate and same width resamples noop, as everything signed now
- minimize comparisons in loop body
2022-08-22 10:14:01 +03:00
Владислав Сухов d3437c70bd engine: soundlib: fix wrong sample rate unit 2022-08-20 15:35:14 +03:00
Alibek Omarov 01a3321d63 engine: client: only accept server list from master servers (thanks @tyabus for idea) 2022-08-17 21:17:51 +03:00
Alibek Omarov 5a5e72c424 engine: print current bug-compatibility level, if enabled 2022-08-17 14:44:03 +03:00
Alibek Omarov 6e864e4f8f engine: introduce bug compatibility levels
* for now we only have GoldSrc bug compatibility, can be used for
  games that require precise GoldSrc behaviour, like CSCZDS
* enabled with -bugcomp command line
* added text in --help
2022-08-15 06:00:00 +03:00
Alibek Omarov 314672d82c engine: client: fix invalid playerinfo being accessed by renderer 2022-08-13 01:29:45 +03:00
Ivan Avdeev 85c55a7fc9 update after merge, make it build and run with rasterizer
have not checked ray tracing, or playing longer than a couple of minutes
2022-08-08 00:23:38 -07:00
Ivan Avdeev 6b9ddf288f Merge remote-tracking branch 'upstream/master' into merge-from-upstream 2022-08-08 00:08:17 -07:00
Alibek Omarov d6dfeaeba7 engine: fix searching filesystem_stdio on mobile platforms 2022-08-06 20:16:56 +03:00
Alibek Omarov 3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
Alibek Omarov c025606739 engine: whereami: fix C89 in Android detection 2022-08-01 14:33:36 +03:00
Alibek Omarov 3c4eec62ae engine: let engine find the filesystem library, if it wasn't loaded yet 2022-08-01 13:25:51 +03:00
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
Alibek Omarov 12ea6dcfd7 public: move build.c from engine to public library, in preparation of filesystem_stdio merge 2022-07-26 04:10:36 +03:00
Alibek Omarov a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2022-07-26 04:07:52 +03:00
Alibek Omarov 5350d88f57 public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio 2022-07-26 03:17:11 +03:00
Valery Klachkov 658a67e09e Fix #634 2022-07-23 11:33:42 -07:00
Valery Klachkov 3ad60a0fa1
engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator 2022-07-16 16:59:41 +03:00
a1batross fc84cd2a0a
engine: common: always show message box when we're in normal mode
Only dedicated server is expected to throw errors to console
2022-07-11 02:45:40 +03:00
SNMetamorph d8724f0be4 engine: common: net_ws: disabled read-only flag for ip cvar 2022-07-10 18:28:06 +03:00
SNMetamorph 36b0d47f5f engine: common: net_ws: fixed sockets reinitialization in NET_OpenIP 2022-07-10 18:28:06 +03:00
SNMetamorph 6891ed8064 engine: common: net_ws: backported NAT bypass feature 2022-07-10 18:28:06 +03:00
SNMetamorph 8f91830997 engine: added changeport parameter for NET_Config 2022-07-10 18:28:06 +03:00
Alibek Omarov 95ed044fee engine: common: disable cl_filterstuffcmd by default 2022-06-29 18:14:53 +03:00
Alibek Omarov c076f4ff8e engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00
Andrey Akhmichin 87ce35b32d engine: common: imagelib: img_utils.c: change formats priority. 2022-06-25 17:23:44 +03:00
Alibek Omarov 36cec298c2 Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
This reverts commit 99de598ea4.
2022-06-25 17:03:13 +03:00
Alibek Omarov 6199426e5e Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
This reverts commit e5720cf8b9.
2022-06-25 17:03:12 +03:00
Andrey Akhmichin e5720cf8b9 engine: common: imagelib: img_tga.c: fix broken tga flip again. 2022-06-24 14:18:30 +03:00
Andrey Akhmichin 99de598ea4 engine: common: imagelib: img_tga.c: fix broken tga flip. 2022-06-24 07:38:21 +03:00
Jesse Buhagiar b23d5ed354 Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00
Tim Schumacher a1ce5faac2 Engine: Keep HTTP from endlessly formatting NaN values
For whatever reason, our progress count for HTTP downloads stays at 0.
This results in the engine calculating a NaN progress value many times
each frame, which results in a significant performance hit.
2022-06-20 00:01:37 +03:00
Alibek Omarov 463997da51 engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
Alibek Omarov 2218126c75 engine: disable stdout output and flush on Windows, Wcon already does the job 2022-06-14 04:41:37 +03:00
Alibek Omarov 2388260848 engine: optimize colored output
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2022-06-14 04:23:09 +03:00
Alibek Omarov 45bf927c74 engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2022-06-14 03:27:56 +03:00
Alibek Omarov 347c6d6a91 engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration 2022-06-14 03:27:21 +03:00
Velaron 402b38951d engine: better color code stripping 2022-06-13 23:36:13 +03:00
Velaron 6807cf5849 engine: fix build on android 2022-06-13 23:36:13 +03:00
Velaron 15dc25d2cd engine: rename Q_cleanstr to something more meaningful 2022-06-13 23:36:13 +03:00
Velaron 568c7fd917 engine: strip color codes when writing to log 2022-06-13 23:36:13 +03:00
Alibek Omarov e5562a7b61 engine: whereami: fix C89 2022-06-13 04:33:12 +03:00
Alibek Omarov e44718d531 engine: fix build 2022-06-13 04:17:02 +03:00
Alibek Omarov e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2022-06-13 03:42:20 +03:00
Alibek Omarov df83b155a1 game_launch: rip out execv code 2022-06-13 03:26:44 +03:00
Alibek Omarov cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
Alibek Omarov 7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
Andrey Akhmichin 6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2022-06-10 23:26:14 +03:00
Alibek Omarov f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2022-06-09 20:27:27 +03:00
Alibek Omarov a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2022-06-09 14:44:04 +03:00
Alibek Omarov 07a9c4602d game_launch: change game with execve on supported platforms 2022-06-09 13:42:16 +03:00
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2022-06-09 03:10:02 +03:00
Alibek Omarov b0a889d1a1 engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore 2022-06-09 03:10:02 +03:00
Alibek Omarov bd1bfea695 engine: second iteration of IPv6 support
Made code smaller
Fixed problem where v6 and v4 socket can't use same port
Added support for v4-to-v6 mapped addresses, although it's kept unused
Probably final version
2022-06-09 03:10:02 +03:00
Alibek Omarov 1a5a76a201 engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
Alibek Omarov b072b627a2 engine: enable getaddrinfo on Windows, fix build 2022-06-09 03:10:02 +03:00
Alibek Omarov 5d18c6d678 engine: fix declaration-after-statement 2022-06-09 03:10:02 +03:00
Alibek Omarov 59fba30a52 engine: IPv6 support
* v6 equivalent cvars
* hostname resolving for v6
* fix for nonblocking hostname resolve (inverted check)
* enabled by default, probably should be disabled for dedicated servers
2022-06-09 03:10:02 +03:00
Alibek Omarov 193cde83b6 engine: add IPv6 address parsing/printing library from GameNetworkingSockets 2022-06-09 03:10:02 +03:00
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
Alibek Omarov 86a777880f engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings 2022-05-29 01:58:56 +03:00
Alibek Omarov 843c9abf9b engine: common: fix array underrun 2022-05-25 03:38:19 +03:00
Alibek Omarov 924e895753 engine: common: set Host_Error and Sys_Error as NORETURN 2022-05-25 03:38:02 +03:00
Alibek Omarov 51526948c0 engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex

Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
Alibek Omarov 4fbd96d201 engine: common: filesystem: speed up directory existense check on POSIX by using stat() instead of opendir() 2022-05-09 07:45:51 +03:00
Alibek Omarov 81b01ac561 engine: common: remove NaN check, it's mostly useless on text data 2022-05-09 05:01:20 +03:00
Alibek Omarov 771c359ed0 engine: common: make blue-shift map detect more robust 2022-05-09 05:01:20 +03:00
SNMetamorph d1a5c33bf1 engine: common: removed unused function Sys_SetClipboardData 2022-05-02 03:29:24 +03:00
SNMetamorph 15eb6808c4 engine: platform: updated clipboard read/write functions 2022-05-02 03:29:24 +03:00
Alibek Omarov 691a305f8e engine: common: reorder cmd_t fields to be compatible with GoldSrc 2022-04-09 19:38:22 +03:00
SNMetamorph 95ee88720c engine: platform: win32: major refactoring of console code 2022-04-06 15:17:15 +03:00
SNMetamorph 58dbc1ba31 engine: system: disabled skipping color codes for Wcon_WinPrint 2022-04-06 15:17:15 +03:00
a1batross fc7fb8b62d engine: masterlist: replace master server domain by mentality.rip
It is essentially the same as ms.xash.su but due to current situation, it is known to be blocked on some Ukrainian ISPs.

ms2.xash.su is retired for now.
2022-03-19 01:58:10 +03:00
SNMetamorph 65d624140e engine: filesystem: fixed FS_Search algorithm for ZIP files (fix #796) 2022-03-15 23:11:00 +03:00
SNMetamorph cd2720ba81 engine: common: imagelib: fixed loading BMP files with v4/v5 headers 2022-03-13 01:50:30 +03:00
Alibek Omarov fba323cf1f engine: common: cosmetic changes to usage string generating code 2022-03-10 04:52:16 +03:00
Alibek Omarov f67d0ffa5a engine: common: fix broken function name and strings after find&replace in socket code 2022-03-10 04:51:38 +03:00
Alibek Omarov df616b950d engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
SNMetamorph 6473efa995 engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
Alibek Omarov 85f99c723a engine: add sys_timescale implementation 2022-03-03 05:38:36 +03:00
SNMetamorph edc171be04 engine: common: fixed lightmap shift again 2022-02-28 19:56:28 +03:00
SNMetamorph 24ea8fba4b engine: common: fixed lightmap shifting caused by insufficent precision in Mod_CalcSurfaceExtents 2022-02-28 16:54:28 +03:00
Alibek Omarov 3f7773f83b engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00
Alibek Omarov 18933e7981 engine: ensure all data was written to stdout when exiting 2022-02-22 09:40:15 +03:00
Alibek Omarov 203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
Alibek Omarov a6b43fbfff engine: show additional errno string when log file cannot be opened 2022-01-29 03:04:54 +03:00
Alibek Omarov 61643585e0 engine: fix NULL ptr dereference when log file cannot be opened 2022-01-29 03:04:00 +03:00
Alibek Omarov ffea7d9729 engine: add host_lowmemorymode cvar to indicate low memory mode level 2022-01-27 03:32:52 +03:00
Velaron 0e286f31c5 engine: client: fix DT_TIMEWINDOW_* signedness 2022-01-24 17:31:36 +03:00
Alibek Omarov 5aa6bfee85 engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
Alibek Omarov ea5937bce0 engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst 2022-01-14 14:46:52 +03:00
Alibek Omarov 6e4ab74694 engine: net_encode: split delta "no changes" copy into separate function 2022-01-14 14:33:13 +03:00
Alibek Omarov 1f26710bd0 engine: fix add command error messages 2022-01-14 01:06:52 +03:00
Alibek Omarov 96f35f76e1 engine: filesystem: fix creating directories with roDir 2022-01-14 00:42:24 +03:00
Alibek Omarov fa37d153c8 engine: common: restrict alias/unalias and stuffcmds from executing by server 2022-01-14 00:26:26 +03:00
Alibek Omarov 13cf909b99 engine: filesystem: allow extras ZIPs 2022-01-13 18:22:06 +03:00
Alibek Omarov 606b5354e6 engine: filesystem: fix loading ZIP files 2022-01-13 17:46:54 +03:00
Alibek Omarov e29dcb4125 engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close 2022-01-13 16:44:45 +03:00
Alibek Omarov f9d0fba05f wscript: remove duplicated branches diagnostic for good 2022-01-04 09:01:08 +03:00
Alibek Omarov 1ffe050205 engine: print only command name in Unknown command message, rather than a full line 2022-01-04 09:01:08 +03:00
Alibek Omarov a2f741fe8a engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
Alibek Omarov 01b2266b7e engine: net_encode: minor code style fix 2022-01-04 04:30:47 +03:00
Alibek Omarov 295adcf222 engine: con_utils: don't also prepend backslash in autocompletion~ 2022-01-04 02:31:41 +03:00
Alibek Omarov 210137c325 engine: increase model limit to the possible maximum without breaking the protocol 2022-01-03 23:07:33 +03:00
Alibek Omarov f007374866 engine: client: rewrite console history
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov 4f89288ccf common: cleanup port.h 2021-12-23 19:17:11 +03:00
Alibek Omarov 764ef93984 common: add fs_size_t typedef, for read()/write() return value 2021-12-23 01:21:33 +03:00
Alibek Omarov d8b3ab4dcc engine: filesystem: fix unused result warnings 2021-12-22 05:03:06 +03:00
Alibek Omarov 08e72bad35 engine: crashhandler: clean up code 2021-12-22 05:02:34 +03:00
Alibek Omarov 7e574ea42e engine: filesystem: do not create folders for files in rodir mode 2021-12-22 01:52:47 +03:00
Alibek Omarov 0963e05716 engine: restore lumps after swapping them for blue shift maps
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
Alibek Omarov a99e1ca509 Merge master into vulkan 2021-12-10 01:12:04 +03:00
Alibek Omarov 37aa5b1e99 engine: gamma: use FBitSet 2021-12-08 20:28:30 +03:00
SNMetamorph aa07dab8ab engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
Alibek Omarov 293482fbd5 engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag 2021-12-06 03:56:18 +03:00
NightFox e3cbb785e2 Add FCVAR_READ_ONLY and unlock FCVAR_GLCONFIG (temporary solution for some commands) 2021-12-04 22:02:34 -08:00
Alibek Omarov 07f1f7ded1 engine: launcher: use our Q_strncpy instead of standard strncpy 2021-12-03 09:41:58 +03:00
Alibek Omarov 1cac321c00 engine: enable filtered command buffer for dedicated to pass the tests 2021-12-03 09:41:23 +03:00
Alibek Omarov aa7bfb4819 engine: check for non-standard alloca header 2021-12-03 09:22:40 +03:00
Alibek Omarov 0c18a06946 engine: sequence: use Q_strncpy instead of standard strcpy 2021-12-03 09:22:40 +03:00
Valery Klachkov 99f382429e Vulkan is the best of the renders!
Co-authored-by: Ivan Avdeev <me@w23.ru>
2021-12-01 22:19:45 -08:00
Valery Klachkov 4c14dfbd9f Add vk render to video modes 2021-12-01 22:19:45 -08:00
Alibek Omarov 24edcf7d9e engine: swap lumps back after they were swapped for blue-shift maps 2021-11-29 16:28:42 +03:00
Alibek Omarov c00e77c02e engine: fix const qualifier discard 2021-11-27 05:27:45 +03:00
Alibek Omarov 1944f48516 engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM 2021-11-23 05:23:38 +03:00
Alibek Omarov 992bcd89ef engine: add cmd and cvar tests for privileged mode 2021-11-23 05:23:38 +03:00
Alibek Omarov 508eb7ab5f engine: restore command escaping 2021-11-23 05:23:38 +03:00
Alibek Omarov f2a9f805b8 engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
Alibek Omarov 8599119c8d engine: add filterable flag support for cvars and cmds 2021-11-23 05:23:38 +03:00
Alibek Omarov 36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
Alibek Omarov b93938956e engine: allow exec command with config filenames whitelist 2021-11-23 05:23:38 +03:00
Alibek Omarov c96f10d40b engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value 2021-11-23 05:23:38 +03:00
Alibek Omarov 8a9231628e engine: restrict potentially harmful or related to user settings engine cvars 2021-11-23 05:23:38 +03:00
Alibek Omarov 66d66eb835 common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags 2021-11-23 05:23:38 +03:00
Alibek Omarov 9a4dec64f9 engine: describe protected and privileged cvars 2021-11-23 05:23:38 +03:00
Alibek Omarov 94dc74a37f engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
Alibek Omarov b24c1a51d3 engine: try to mitigate outdated client.dll vulnerabilities 2021-11-23 05:23:38 +03:00
Alibek Omarov f9d1d14848 engine: disable filtered command buffer for dedicated 2021-11-23 05:23:38 +03:00
Alibek Omarov 1a1d81de62 engine: add stuffcmd filtering, not wired to ClientCmd yet 2021-11-23 05:23:38 +03:00
Bohdan Shulyar 8ab97fbbf0
engine: client: Add svc_exec support (#671)
* Add svc_exec support

* engine: client: add gamedir check for svc_exec
2021-11-14 00:55:15 +03:00
Alibek Omarov b8d72da847 engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support 2021-10-31 17:31:03 -07:00
Alibek Omarov e8cd6e9d65 engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support 2021-10-27 20:59:02 +03:00
Alibek Omarov 29a8bfb1dc engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
Alibek Omarov 004e190435 engine: common: test ParseFile length return value 2021-10-08 17:31:32 +03:00
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 2021-10-08 17:31:32 +03:00
Alibek Omarov a235bec5f1 engine: introduce COM_ParseFileSafe, add tests 2021-10-08 17:31:32 +03:00
SNMetamorph e4ad8def0d engine: filesystem: fixed current directory changing for Windows 2021-10-03 12:28:59 +03:00
SNMetamorph ec95948b69 engine: server: implemented instant game library loading 2021-10-03 04:38:05 +03:00
Alibek Omarov 08c04200fb engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
Alibek Omarov 3b933eabf5 engine: make test assert failure more pretty 2021-09-30 15:59:14 +03:00
Alibek Omarov fe0da74e75 engine: fix build with tests on 2021-09-30 15:58:32 +03:00
Alibek Omarov 901e52615b engine: fix Com_ParseFile call 2021-07-20 16:26:17 +03:00
Alibek Omarov 0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
Alibek Omarov a547526e86 engine: fix some signed char cases 2021-07-20 15:18:55 +03:00
SNMetamorph 09d647182d engine: net_encode: equality comparisions replaced with Q_equal macros 2021-07-09 14:57:49 +03:00
SNMetamorph 8b76ab93fb engine: net_encode: made delta more GoldSrc consistant 2021-07-09 14:57:49 +03:00
Alibek Omarov 15ec6539e3 engine: filesystem: fix custom loader enabled by mistype 2021-07-02 19:26:01 +03:00
Alibek Omarov 2147542e33 engine: all user libraries packed inside archives are now deprecated 2021-06-27 00:20:23 +03:00
Alibek Omarov a0af256641 engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
Alibek Omarov 21174dc9cf engine: library: fix missing return 2021-06-27 00:02:41 +03:00
Alibek Omarov 894726d699 engine: disable custom DLL loader for everything except 32-bit x86 2021-06-27 00:02:16 +03:00
a1batross 4abe1a77f4 engine: filesystem: fix missing newline in debug message 2021-06-22 11:31:53 +03:00
Alibek Omarov 6e0d372504 engine: fix FunctionFromName on MSVC, fix memory leak 2021-06-21 10:20:29 +03:00
Alibek Omarov 91ee9bd32a engine: merge tests for imagelib 2021-06-20 20:26:22 +03:00
Alibek Omarov 6ea25b8194 engine: add simple unit-testing (v3?) 2021-06-20 19:59:16 +03:00
Alibek Omarov 5bc4359a2f engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa 2021-06-20 19:59:16 +03:00
Alibek Omarov 37c5dfa49f engine: generalize maps command and map command autocompletion 2021-06-18 00:05:34 +03:00
Alibek Omarov 9b1fccd1fa engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion 2021-06-08 01:08:06 +03:00
exstrim401 db3e71bfcc engine: Removed unused Haiku variables 2021-06-07 19:39:52 +03:00
exstrim401 2b436dced0 engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
2021-06-07 19:39:52 +03:00
exstrim401 a89f9fa181 engine: Haiku BeGameLauncher support 2021-06-07 19:39:52 +03:00