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Roman Chistokhodov 136ee78cfd
Make msvc builds in release mode with static runtime (#185)
2 months ago
..
AI_BaseNPC_Schedule.cpp #ifdef->#if 5 months ago
Android.mk Add missing file to build lists. 4 years ago
CMakeLists.txt Make msvc builds in release mode with static runtime (#185) 2 months ago
Wxdebug.cpp move useless files to useless/dlls directory. 5 years ago
activity.h #ifdef->#if. 4 months ago
activitymap.h #ifdef->#if. 4 months ago
aflock.cpp Partially fix double promotion. 2 years ago
agrunt.cpp Partially fix double promotion. 2 years ago
airtank.cpp Server format. 5 years ago
animating.cpp Partially fix double promotion. 2 years ago
animation.cpp #ifdef->#if. 4 months ago
animation.h #ifdef->#if. 4 months ago
apache.cpp #ifdef->#if 5 months ago
barnacle.cpp #ifdef->#if 5 months ago
barney.cpp Partially fix double promotion. 2 years ago
basemonster.h #ifdef->#if. 4 months ago
bigmomma.cpp Got rid "defined". 4 months ago
bloater.cpp Server format. 5 years ago
bmodels.cpp Partially fix double promotion. 2 years ago
bullsquid.cpp Remove redundant casts to float when retrieving model frames 1 year ago
buttons.cpp Merge https://github.com/Solokiller/halflife-updated/commit/2ca64e11b05b1f3f62af9640636f891b7c38cc8c 5 months ago
cbase.cpp #ifdef->#if 5 months ago
cbase.h #ifdef->#if. 4 months ago
cdll_dll.h #ifdef->#if. 4 months ago
client.cpp Comment unused variables (#184) 4 months ago
client.h #ifdef->#if. 4 months ago
combat.cpp Comment unused variables (#184) 4 months ago
compile.bat Revert breaking changes. 4 months ago
controller.cpp Got rid "defined". 4 months ago
crossbow.cpp Fix compilation. 4 months ago
crowbar.cpp #ifdef->#if 5 months ago
decals.h #ifdef->#if. 4 months ago
defaultai.cpp Server format. 5 years ago
defaultai.h #ifdef->#if. 4 months ago
doors.cpp #ifdef->#if 5 months ago
doors.h #ifdef->#if. 4 months ago
effects.cpp Partially fix double promotion. 2 years ago
effects.h #ifdef->#if. 4 months ago
egon.cpp Got rid "defined". 4 months ago
enginecallback.h #ifdef->#if. 4 months ago
explode.cpp Partially fix double promotion. 2 years ago
explode.h #ifdef->#if. 4 months ago
exportdef.h #ifdef->#if. 4 months ago
extdll.h #ifdef->#if. 4 months ago
flyingmonster.cpp Partially fix double promotion. 2 years ago
flyingmonster.h #ifdef->#if. 4 months ago
func_break.cpp Fix some potential troubles. 2 years ago
func_break.h #ifdef->#if. 4 months ago
func_tank.cpp Partially fix double promotion. 2 years ago
game.cpp Set monsteryawspeedfix cvar to 1 by default. 5 months ago
game.h #ifdef->#if. 4 months ago
gamerules.cpp Add "cl_autowepswitch" cvar implementation. 2 years ago
gamerules.h #ifdef->#if. 4 months ago
gargantua.cpp #ifdef->#if 5 months ago
gauss.cpp Got rid "defined". 4 months ago
genericmonster.cpp Remove unneeded casts. 4 years ago
ggrenade.cpp More double promotion fixes. 2 years ago
globals.cpp Server format. 5 years ago
glock.cpp Got rid "defined". 4 months ago
gman.cpp Apply some @AlliedModders's patches. 4 years ago
h_ai.cpp Partially fix double promotion. 2 years ago
h_battery.cpp Partially fix double promotion. 2 years ago
h_cine.cpp Partially fix double promotion. 2 years ago
h_cycler.cpp #ifdef->#if. 4 months ago
h_export.cpp Revert breaking changes. 4 months ago
handgrenade.cpp #ifdef->#if 5 months ago
hassassin.cpp Got rid "defined". 4 months ago
headcrab.cpp Partially fix double promotion. 2 years ago
healthkit.cpp Partially fix double promotion. 2 years ago
hgrunt.cpp Fix some potential troubles. 2 years ago
hl.def Revert breaking changes. 4 months ago
hornet.cpp Fix some potential troubles. 2 years ago
hornet.h #ifdef->#if. 4 months ago
hornetgun.cpp Got rid "defined". 4 months ago
houndeye.cpp Allow special beam color for houndeye squad of size 5 5 months ago
ichthyosaur.cpp Got rid "defined". 4 months ago
islave.cpp Fix some potential troubles. 2 years ago
items.cpp Partially fix double promotion. 2 years ago
items.h #ifdef->#if. 4 months ago
leech.cpp Partially fix double promotion. 2 years ago
lights.cpp Partially fix double promotion. 2 years ago
maprules.cpp min->Q_min, max->Q_max. 4 years ago
maprules.h #ifdef->#if. 4 months ago
monsterevent.h #ifdef->#if. 4 months ago
monstermaker.cpp Server format. 5 years ago
monsters.cpp Change ideal monster state in MonsterUse only if monster is idle 4 months ago
monsters.h #ifdef->#if. 4 months ago
monsterstate.cpp Fix checking for gag spawnflag (#143) 10 months ago
mortar.cpp Redefine string_t. Fix wrong variables type. 4 years ago
mp5.cpp Got rid "defined". 4 months ago
mpstubb.cpp Apply some @AlliedModders's patches. 4 years ago
multiplay_gamerules.cpp #ifdef->#if 5 months ago
nihilanth.cpp Got rid "defined". 4 months ago
nodes.cpp #ifdef->#if. 4 months ago
nodes.h #ifdef->#if. 4 months ago
nodes_compat.h #ifdef->#if. 4 months ago
observer.cpp Partially fix double promotion. 2 years ago
osprey.cpp Fix some potential troubles. 2 years ago
pathcorner.cpp Server format. 5 years ago
plane.cpp Server format. 5 years ago
plane.h #ifdef->#if. 4 months ago
plats.cpp Fix some potential troubles. 2 years ago
player.cpp Got rid "defined". 4 months ago
player.h #ifdef->#if. 4 months ago
playermonster.cpp All copyright symbols to (c) 4 years ago
prop.cpp Remove unneeded casts. 4 years ago
python.cpp Got rid "defined". 4 months ago
rat.cpp Server format. 5 years ago
replace.sh Add sed script and convert all SetXXX macros 6 years ago
roach.cpp Partially fix double promotion. 2 years ago
rpg.cpp Got rid "defined". 4 months ago
satchel.cpp Got rid "defined". 4 months ago
saverestore.h #ifdef->#if. 4 months ago
schedule.cpp #ifdef->#if 5 months ago
schedule.h #ifdef->#if. 4 months ago
scientist.cpp Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 5 months ago
scripted.cpp Fix potential conflict of monster states in scripted_sequence 4 months ago
scripted.h #ifdef->#if. 4 months ago
scriptevent.h #ifdef->#if. 4 months ago
shotgun.cpp Got rid "defined". 4 months ago
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 1 year ago
skill.cpp Apply some @AlliedModders's patches. 4 years ago
skill.h #ifdef->#if. 4 months ago
sound.cpp Fix possible null pointer dereference. 2 years ago
soundent.cpp #ifdef->#if 5 months ago
soundent.h #ifdef->#if. 4 months ago
spectator.cpp Server format. 5 years ago
spectator.h #ifdef->#if. 4 months ago
squad.h #ifdef->#if. 4 months ago
squadmonster.cpp Fix removing squad member 5 months ago
squadmonster.h #ifdef->#if. 4 months ago
squeakgrenade.cpp Got rid "defined". 4 months ago
stats.cpp All copyright symbols to (c) 4 years ago
subs.cpp Partially fix double promotion. 2 years ago
talkmonster.cpp Fix some potential troubles. 2 years ago
talkmonster.h #ifdef->#if. 4 months ago
teamplay_gamerules.cpp #ifdef->#if 5 months ago
teamplay_gamerules.h #ifdef->#if. 4 months ago
tempmonster.cpp Revert some changes from PR 5 years ago
tentacle.cpp Got rid "defined". 4 months ago
trains.h #ifdef->#if. 4 months ago
triggers.cpp Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 5 months ago
tripmine.cpp #ifdef->#if 5 months ago
turret.cpp Precache missing sounds for sentry gun. 7 months ago
util.cpp #ifdef->#if. 4 months ago
util.h #ifdef->#if. 4 months ago
vector.h #ifdef->#if. 4 months ago
weapons.cpp Got rid "defined". 4 months ago
weapons.h #ifdef->#if. 4 months ago
world.cpp #ifdef->#if 5 months ago
wscript Revert breaking changes. 4 months ago
wxdebug.h move useless files to useless/dlls directory. 5 years ago
xen.cpp Partially fix double promotion. 2 years ago
zombie.cpp More double promotion fixes. 2 years ago