|
f044a59984
|
Port old netsplit implementation
|
2019-01-29 17:29:31 +07:00 |
|
|
f3ae5159cb
|
Add endian conversion macros
|
2019-01-29 17:27:36 +07:00 |
|
|
52fca4ac0c
|
legacymode: send identification
|
2019-01-29 17:00:40 +07:00 |
|
|
98bf05b948
|
identification: fix network device detection
|
2019-01-29 16:38:19 +07:00 |
|
|
bbd4c1315e
|
legacymode: implement clc_userinfo
|
2019-01-29 02:33:30 +07:00 |
|
Jonathan Poncelet
|
35869586c9
|
Made various log messages more informative
|
2019-01-28 18:32:29 +00:00 |
|
|
ed049ea539
|
Implement --single-binary and --stdin-input options
|
2019-01-28 14:09:06 +00:00 |
|
|
6ba406be7d
|
legacymode: some codestyle fixes
|
2019-01-27 03:02:16 +03:00 |
|
|
860d3be42d
|
demo: draw recording message a bit higher
|
2019-01-27 02:42:28 +03:00 |
|
|
0801922466
|
cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading
|
2019-01-27 02:27:12 +03:00 |
|
|
103a2fccaa
|
sdl: vid: rework safegl option
|
2019-01-27 02:26:23 +03:00 |
|
|
1a6fd72d19
|
legacymode: fix choke counter
|
2019-01-27 02:48:09 +07:00 |
|
|
5e65df3c2a
|
legacymode: fix numFields for movevars_t
|
2019-01-27 02:47:43 +07:00 |
|
|
b534422aed
|
Clean delta when getting delta from server
|
2019-01-27 02:06:21 +07:00 |
|
|
1866c00789
|
legacymode: fix dedicated server build
|
2019-01-26 17:53:38 +00:00 |
|
|
1162e5a65b
|
legacymode: retry connecting using legacy protocol automatically
|
2019-01-26 20:47:19 +03:00 |
|
|
5da11291a2
|
legacymode: support server scanning
|
2019-01-26 18:54:23 +03:00 |
|
|
6a02a571c1
|
Legacy protocol compatibility (cl_legacymode)
|
2019-01-25 20:54:05 +07:00 |
|
|
1e5f12a0ae
|
Fix crash on broken model
|
2019-01-25 20:54:05 +07:00 |
|
|
7205f2d4fa
|
sound: sdl: use SDL_setenv for crossplatform
|
2019-01-13 18:19:35 +05:00 |
|
|
196c311113
|
wcon: fix implicit declaration
|
2019-01-12 03:13:03 +03:00 |
|
|
0409107ee2
|
scripts: appimage: fix generating extras.pak
|
2019-01-12 03:01:50 +03:00 |
|
|
c8035c1adf
|
host: fix implicit declaration on Win32 builds
|
2019-01-12 02:53:41 +03:00 |
|
|
5fda638edf
|
host: fix compiling error
|
2019-01-12 02:48:56 +03:00 |
|
|
ed05519c60
|
host: rearrange conditionals in Host_CalcFPS for better readability
|
2019-01-11 23:20:35 +03:00 |
|
|
ac77bab967
|
sound: opensles: same fix applied for OpenSLES/Android backend
|
2019-01-07 04:17:40 +03:00 |
|
|
9935e2c8d3
|
sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform
|
2019-01-07 04:09:55 +03:00 |
|
|
80fc7209ed
|
sound: move related function declarations to platform header. Remove unused.
|
2019-01-07 04:07:06 +03:00 |
|
|
b8c4c31e02
|
Merge 4344 update
|
2018-12-30 01:51:02 +03:00 |
|
|
bf07a9e61e
|
Apply 4344 update
|
2018-12-30 01:43:07 +03:00 |
|
|
626df3673c
|
Fix missing newline after exec userconfig.cfg
|
2018-12-25 06:12:01 +03:00 |
|
Josh K
|
422e511aac
|
Added the 'sleeptime' cvar and behavior from the 'Old Engine'.
|
2018-12-23 07:32:13 -05:00 |
|
|
621cdba53c
|
engine: android: restore OpenSL ES audio
|
2018-12-20 10:22:04 +03:00 |
|
|
e7ddc6d6c5
|
engine: android: restore dlsym hack for old Android(<5.0)
|
2018-12-20 10:15:44 +03:00 |
|
|
b1a06baf83
|
wscript: link -llog on Android
|
2018-12-20 10:15:08 +03:00 |
|
|
463a339a09
|
wscript: initial support for building on Android
|
2018-12-20 09:48:22 +03:00 |
|
|
95ce9fc00f
|
wscript: explicitly set language when checking library
|
2018-12-16 17:10:01 +03:00 |
|
|
62995b0769
|
engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name
|
2018-12-13 08:03:26 +03:00 |
|
|
17b0c23f2e
|
Show engine arch in version
|
2018-12-06 04:28:19 +07:00 |
|
|
4b58b0b168
|
Fix console background aspect ratio
|
2018-12-06 03:00:39 +07:00 |
|
|
298393b653
|
Initial amd64 port
|
2018-12-05 23:57:05 +07:00 |
|
|
aed53c4fda
|
Do not spam in console if vsync not availiable
|
2018-12-05 23:56:41 +07:00 |
|
|
7ad7af76dd
|
render: register r_showtree cvar
|
2018-11-30 22:56:20 +03:00 |
|
|
0964fb11e4
|
sdl: partially fix maximizing window on Windows
|
2018-11-29 21:43:51 +03:00 |
|
|
f173ce11f7
|
console: fix version drawn all the time which engine runs
|
2018-11-29 20:43:53 +03:00 |
|
|
137836348b
|
client: fix GetCenterWindow engine call
|
2018-11-29 20:24:25 +03:00 |
|
|
05eab0b5b0
|
system: fix win32 build
|
2018-11-29 19:48:16 +03:00 |
|
|
3fe737058f
|
buildinfo: add host_ver cvar
|
2018-11-29 01:54:25 +03:00 |
|
|
9c3e8f7e48
|
buildinfo: remove XASH_RELEASE
|
2018-11-29 01:54:09 +03:00 |
|
|
dcf64c6b33
|
Fix build, update menu
|
2018-11-27 16:38:22 +03:00 |
|
|
b9945d62a3
|
Apply 4312 update
|
2018-11-27 16:15:24 +03:00 |
|
|
622de7a7f1
|
Apply 4312 update
|
2018-11-27 16:11:26 +03:00 |
|
|
776d1cb52c
|
wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
|
2018-11-19 01:58:40 +03:00 |
|
|
81e142936d
|
wscript: use lower-case win32 libraries names for crosscompiling from Linux
|
2018-11-19 00:46:29 +03:00 |
|
|
1b9bfd8906
|
platform: sdl: fix compiling
|
2018-11-18 23:04:47 +03:00 |
|
|
7852192fc4
|
wscript: replace include/SDL by include/SDL2
|
2018-11-18 22:56:30 +03:00 |
|
|
7b806add63
|
wscript: fix SDL2 include path
|
2018-11-18 22:48:52 +03:00 |
|
|
27ee4337fe
|
travis: fix building sdl2, fix libpath in wscript
|
2018-11-18 18:52:57 +03:00 |
|
|
28471aee97
|
cl_game: get rid of int* to float* conversion
|
2018-11-18 18:19:31 +03:00 |
|
|
deb537c1bb
|
common: fix NULL redefine(do we really need NULL definition?)
|
2018-11-18 17:52:01 +03:00 |
|
|
9d93eca572
|
platform: linux: fix descriptor leak
|
2018-11-18 17:50:15 +03:00 |
|
|
66d1a632a7
|
net_ws: fix possible garabe in return value due to uninitialized value
|
2018-11-18 17:14:38 +03:00 |
|
|
9d156b4285
|
crclib: md5: fix memset call
|
2018-11-17 01:40:35 +03:00 |
|
|
edde871eb5
|
console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I
|
2018-11-17 01:26:57 +03:00 |
|
|
7c772d6bfd
|
engine: rework timer stuff, move to platform. Move debugger present checks to platform
|
2018-11-16 16:32:16 +03:00 |
|
|
f0d0861160
|
PhysicAPI: fix callback list initialization
|
2018-11-16 15:34:33 +03:00 |
|
|
1ef0b44a41
|
filesystem: allow setting extras.pak by env-var for everyone
|
2018-11-16 15:34:02 +03:00 |
|
|
25d8a94c1c
|
engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
|
2018-11-16 15:25:04 +03:00 |
|
|
b60b3f7d18
|
GameUI: avoid const modifier loss
|
2018-11-16 15:12:43 +03:00 |
|
|
d4e5e609af
|
Do not break video subsystem initialization.
|
2018-11-05 15:39:00 +05:00 |
|
|
f36d1f5621
|
Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf.
|
2018-11-05 15:39:00 +05:00 |
|
|
d18708acf5
|
keys: fix indentation
|
2018-11-02 01:09:09 +03:00 |
|
|
18353d9ae6
|
net_ws: allow to set custom IP address, use Q_strncpy instead of Q_strcpy
|
2018-11-02 01:06:23 +03:00 |
|
|
ef39f9c9cf
|
engine: dedicated: fix build
|
2018-11-01 23:31:16 +03:00 |
|
|
a03aa3ddb3
|
Merge 4281 update
|
2018-10-28 00:39:29 +03:00 |
|
|
aae3510763
|
Apply 4281 update
|
2018-10-27 23:32:09 +03:00 |
|
|
95e64f3997
|
vgui: remove dead vgui_surf.cpp file
|
2018-10-27 23:28:29 +03:00 |
|
|
2fab2d9f7e
|
wscript: update
|
2018-10-27 23:28:29 +03:00 |
|
|
de838ec5e8
|
rename backend files for great justice and consistency
|
2018-10-27 23:28:29 +03:00 |
|
|
90d2434bb0
|
platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore
|
2018-10-27 23:28:29 +03:00 |
|
|
96e0167e47
|
platform: add GetMousePos, SetMousePos calls, fix typo
|
2018-10-27 23:28:29 +03:00 |
|
|
68ed732928
|
win_con: fix version in title, change title for dedicated server
|
2018-10-24 20:55:00 +03:00 |
|
|
c603abfebf
|
crashhandler: fix developer mode check
|
2018-10-24 20:18:06 +03:00 |
|
|
85960b2c90
|
wscript: enable DBGHELP for Win32
|
2018-10-24 20:17:44 +03:00 |
|
|
ca501c0378
|
wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio
|
2018-10-24 20:12:32 +03:00 |
|
|
e9e364f054
|
wscript: move sdl path to root wscript
|
2018-10-22 01:01:22 +03:00 |
|
|
7c9af89620
|
input: remove unneeded joy_found extern
|
2018-10-22 00:36:58 +03:00 |
|
|
f4567b2c9d
|
sound: make snd_mute_losefocus accessible outside
|
2018-10-22 00:36:38 +03:00 |
|
|
7390d11505
|
platform_sdl: adapt SDL backend code to new platform backends system
|
2018-10-22 00:28:24 +03:00 |
|
|
960e46c564
|
engine: adapt engine code to new platform backends system
|
2018-10-22 00:27:52 +03:00 |
|
|
265f79fc72
|
platform: add GetNativeObject call
|
2018-10-22 00:21:05 +03:00 |
|
|
a5258bea65
|
library: move win32 definitions to win_lib.c
|
2018-10-22 00:13:56 +03:00 |
|
|
25f07ddb97
|
platform: introduce common header for platform-dependent functions. To keep clean code and engine platform-agnostic, now including headers from platform folder, except this one, is strictly prohibited.
|
2018-10-21 23:52:14 +03:00 |
|
|
6ba7781a61
|
input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
|
2018-10-21 22:13:58 +03:00 |
|
|
880d3de53a
|
input: move evdev under m_ignore
|
2018-10-21 22:04:24 +03:00 |
|
|
da094fa04e
|
input: provide a common function for collecting input from different sources
|
2018-10-11 00:04:23 +03:00 |
|
|
bff9ca8438
|
console: fix double printed console messages on Win32
|
2018-10-10 23:43:03 +03:00 |
|
|
216b4f4147
|
vid_sdl: fix incorrect video modes list length
|
2018-10-10 23:36:34 +03:00 |
|
|
4ced29ee8f
|
vid_common: fix window_center_x/y initialization
|
2018-10-10 20:22:11 +03:00 |
|
|
844b3a39a7
|
vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative
|
2018-10-10 20:01:54 +03:00 |
|
|
9e618ce3e1
|
cmd: base_cmd: fix inconsistency between linked list and hash map
|
2018-10-10 00:42:06 +03:00 |
|
|
8ea5536b42
|
wscript: fix win32 build
|
2018-10-08 22:39:33 +03:00 |
|
|
48d1aa5115
|
engine: fix warnings
|
2018-10-06 03:42:09 +03:00 |
|
|
f1d9034546
|
GameUI: fix menu APIs loading order
|
2018-10-06 03:28:40 +03:00 |
|
|
b0c077ccf8
|
Persistent console history
|
2018-10-04 18:10:12 +07:00 |
|
|
a0f0eca77c
|
Backup console input when using history
|
2018-10-04 16:38:39 +07:00 |
|
|
891c984c56
|
Port some config changes
|
2018-10-04 16:08:49 +07:00 |
|
|
491188a0f3
|
Merge branch 'original'
|
2018-10-04 14:27:14 +07:00 |
|
|
5c738b3402
|
Apply 4253 update
|
2018-10-04 13:08:48 +07:00 |
|
|
e123499e23
|
Fix build
|
2018-07-12 23:22:06 +03:00 |
|
|
7601a4cd29
|
Revert 64257ef to not break C++ header compability
|
2018-07-12 23:13:30 +03:00 |
|
|
fdb2055b62
|
Add RoDir support
|
2018-07-10 23:03:27 +03:00 |
|
|
2c0a03704c
|
Update mainui. Add --enable-bsp2 switch into wscript
|
2018-07-10 17:29:05 +03:00 |
|
|
2edbcb996d
|
Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
|
2018-06-19 16:59:53 +03:00 |
|
|
1e7f9d00c3
|
Apply 4150 update
|
2018-06-19 16:22:30 +03:00 |
|
|
f15e2c2dcf
|
Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future
|
2018-06-14 21:19:04 +03:00 |
|
|
572705bc08
|
MSVC & Win32 wscript fixes
|
2018-06-14 20:34:51 +03:00 |
|
|
473810fc0c
|
MSVC & Win32 related fixes
|
2018-06-14 20:32:40 +03:00 |
|
|
d0ff201da2
|
Fix dedicated compiling errors
|
2018-06-14 20:31:46 +03:00 |
|
|
7cdead7bac
|
Merge 4143 update
|
2018-06-12 12:18:14 +03:00 |
|
|
a539384a76
|
Apply 4143 update
|
2018-06-12 12:14:56 +03:00 |
|
|
f26ac52102
|
Merge 4140 update
|
2018-06-11 14:04:50 +03:00 |
|
|
814b7eda07
|
Apply 4140 update
|
2018-06-09 01:28:35 +03:00 |
|
|
5d48708615
|
Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid
|
2018-06-01 22:11:22 +03:00 |
|
|
0561ac2076
|
Add basecmd from old engine. Add basecmd_stats command
|
2018-06-01 21:28:25 +03:00 |
|
|
ae5257c654
|
Add masterlist from engine. Use non-blocking network name resolution
|
2018-06-01 20:44:16 +03:00 |
|
|
5a449a56ea
|
Port restricted cmds and cvars from old engine. TODO: implement better stufftext filter
|
2018-06-01 19:57:54 +03:00 |
|
|
69549787bc
|
net_ws refactoring, fix minor bugs
|
2018-06-01 19:29:47 +03:00 |
|
|
0db8d95bc9
|
Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging.
|
2018-05-29 01:02:32 +03:00 |
|
|
0c058f2eca
|
Add waf buildscripts, add updated game_launch
|
2018-05-28 23:13:50 +03:00 |
|
|
d9320f964e
|
Crashhandler refactoring for POSIX systems. Shows engine version now.
|
2018-05-28 23:13:50 +03:00 |
|
|
43b746d2f8
|
Fix MinGW build
|
2018-05-13 23:25:51 +03:00 |
|
|
817206815d
|
reslist.txt support
|
2018-05-05 02:24:55 +07:00 |
|
|
37aa201ed7
|
Fix memory leak
|
2018-05-05 01:20:46 +07:00 |
|
|
d3a0146b5a
|
Fix sound downloading
|
2018-05-05 00:12:30 +07:00 |
|
|
30771fefa6
|
Forbid download not precached files
|
2018-05-05 00:01:32 +07:00 |
|
|
6ae44d7577
|
Fix downloading models with zero res->ucFlags
|
2018-05-04 23:16:47 +07:00 |
|
|
42b4e456a2
|
Fix log
|
2018-05-03 23:51:23 +07:00 |
|
|
290b9cae0b
|
Restore utf-8 support
|
2018-05-03 23:31:03 +07:00 |
|
|
ec6bfa2421
|
Let server physics simulate even when there is no players(GoldSrc behaviour)
|
2018-05-03 17:53:49 +03:00 |
|
|
46a3e729db
|
Fix collision being calculated on unlagged value for both players and bots.
|
2018-05-03 17:43:26 +03:00 |
|
|
5ca7bb5f12
|
Fix noise index for not sine beams
|
2018-05-03 17:42:21 +03:00 |
|
|
86dfaf9930
|
Fix too loud entities in multiplayer
|
2018-05-03 17:41:39 +03:00 |
|
|
7d37ff33aa
|
Fix high CPU load on Linux
|
2018-05-01 21:52:17 +03:00 |
|
|
415e517107
|
Library loader refactoring. Not tested for platforms other than Linux
|
2018-05-01 21:52:00 +03:00 |
|
|
0b0ec876a5
|
Oops, this isn't supposed to be commited
|
2018-05-01 17:53:25 +03:00 |
|
|
34f6f6d539
|
Fix implicit declaration on dedicated
|
2018-05-01 17:37:25 +03:00 |
|
|
0681209114
|
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
|
2018-05-01 17:30:33 +03:00 |
|
|
becd0eba03
|
Possibility to use dedicated version with SDL(it's used only by internal timer)
|
2018-05-01 17:30:33 +03:00 |
|
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
2018-04-29 09:21:23 +03:00 |
|
|
c8b83385df
|
Add waf related files to gitignore. Restore cl_trace_messages
|
2018-04-29 04:25:41 +03:00 |
|
|
0c903c1e56
|
Fix dedicated server build
|
2018-04-26 14:11:01 +00:00 |
|
|
dcc19aeafb
|
Merge 4097
|
2018-04-26 03:23:00 +03:00 |
|
|
9bab7d222a
|
Apply 4097 update
|
2018-04-26 03:09:36 +03:00 |
|
|
faf15df62f
|
Correct max_particles clamping
|
2018-04-26 02:53:24 +03:00 |
|
|
a3c90248a7
|
Remove unneeded argument in SDLash_KeyEvent. Remove copypasted code
|
2018-04-26 02:52:49 +03:00 |
|
|
78365d2bc6
|
Add new two functions to Menu API
|
2018-04-24 05:54:57 +03:00 |
|
|
176b31b4a2
|
Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings
|
2018-04-24 05:50:10 +03:00 |
|
|
efe8ddf151
|
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
|
2018-04-23 23:07:54 +03:00 |
|
|
e1f80fba3d
|
Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
|
2018-04-23 23:06:18 +03:00 |
|
|
fd649905ea
|
Fix some format warnings
|
2018-04-23 21:49:37 +03:00 |
|
|
bd4988e588
|
More _format() attribute
|
2018-04-23 21:37:35 +03:00 |
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4ef527a92d
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Print version by _sv_build_info server command
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2018-04-23 21:36:59 +03:00 |
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e8d13cd0d5
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Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions
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2018-04-23 21:36:33 +03:00 |
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501985be48
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Remove accidentally left debug
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2018-04-22 17:19:54 +03:00 |
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ebe3a203ba
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Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement
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2018-04-22 17:17:35 +03:00 |
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63513ec475
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Small refactoring of EnableTextInput
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2018-04-22 14:01:56 +03:00 |
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545b781934
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Restore hud_utf8
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2018-04-22 14:01:22 +03:00 |
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0d035746d5
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Remove lowercase-ing in listdirectory()
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2018-04-22 13:10:16 +03:00 |
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ec41db7ef8
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Prepend USE_SELECT and COLORIZE_CONSOLE with XASH_
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2018-04-22 13:07:40 +03:00 |
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362217935f
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Don't increase server library reference counter, free it pfnCheckGameDll
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2018-04-22 13:01:06 +03:00 |
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8704c07e4b
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Merge branch 'original'
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2018-04-21 13:44:06 +00:00 |
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7d1df4c097
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Add string.h, fix decals with unsigned char
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2018-04-21 13:39:55 +00:00 |
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2c755778f4
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Deprecate secure parameter
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2018-04-21 11:16:33 +03:00 |
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9ab3300b76
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Rename allow_console to developer in menu_int.h. Define NEW_ENGINE_INTERFACE.
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2018-04-21 11:16:11 +03:00 |
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ab0bcc55f8
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Apply Apr20 update
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2018-04-21 08:06:55 +00:00 |
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535b00d98f
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Fix GameInfo parsing
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2018-04-21 02:51:14 +03:00 |
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de35262a3b
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Fix network send packet
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2018-04-21 02:50:50 +03:00 |
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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2018-04-21 01:22:00 +03:00 |
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d3990e03e6
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Add text input mode calls where they should be. Disable text input mode at initialization
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2018-04-21 00:37:16 +03:00 |
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cec7bf8488
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Fix server library sanity checking
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2018-04-21 00:36:14 +03:00 |
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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2018-04-21 00:13:20 +03:00 |
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b7622e6009
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Fix implicit function declaration. Fix struct declaration in parameter list
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2018-04-21 00:05:08 +03:00 |
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fd1f0e685a
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Restore con_fontscale functionality
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2018-04-21 00:03:59 +03:00 |
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a015d6b915
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Revert fork's hud_scale behaviour
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2018-04-21 00:03:19 +03:00 |
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7350be6e7f
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Fix build after update
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2018-04-20 21:48:12 +00:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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c1076f43f7
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Update client engine interface
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2018-04-19 21:51:17 +00:00 |
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af7123f7dd
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Merge branch 'original' (except gldebug, msaa)
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2018-04-19 20:47:41 +00:00 |
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050d2a3d0f
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Apply Apr18 update
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2018-04-19 20:11:24 +00:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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40094f2867
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Move client-only parts to client
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2018-04-18 18:10:32 +03:00 |
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6db7c191eb
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Add fork's mobility_int.h(no support yet, just header)
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2018-04-17 03:57:21 +03:00 |
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a2e2dd5bdf
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Add libmpg source
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2018-04-17 03:57:04 +03:00 |
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7fdabb73a8
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Add identification support from fork
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2018-04-17 03:56:49 +03:00 |
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86337db5b3
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Use fork's keydefs.h
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2018-04-17 03:56:13 +03:00 |
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8e3c748f12
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Adapt vgui_support support to newer engine
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2018-04-17 03:56:01 +03:00 |
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b825e584f3
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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2018-04-17 03:55:36 +03:00 |
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13fe097318
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Merge fork's unicode changes(partial)
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2018-04-17 03:54:07 +03:00 |
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5af7eb6c18
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Add support for TextAPI in menu
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2018-04-17 03:53:18 +03:00 |
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be4b885254
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Merge common SDL port changes
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2018-04-17 03:53:01 +03:00 |
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b70fab5384
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Add Sys_GetIntFromCmdLine
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2018-04-17 03:49:30 +03:00 |
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92c321848d
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Adapt input code to newer engine
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2018-04-17 03:48:02 +03:00 |
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2de6d00a82
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Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors
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2018-04-17 03:46:30 +03:00 |
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5744aa8d9e
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Add SDL sound backend
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2018-04-17 03:44:53 +03:00 |
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fc7ed1ab75
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Add SDL video backend
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2018-04-17 03:44:17 +03:00 |
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7c9b724531
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Implement dynamic library loading and symbol resolving
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2018-04-17 03:43:27 +03:00 |
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64257ef428
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Avoid some struct declaration in parameter list
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2018-04-14 04:26:12 +03:00 |
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4a0add4063
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Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation.
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2018-04-14 04:08:28 +03:00 |
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45c0eaa26c
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Move Win32 console and library loader to platform/win32 folder.
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2018-04-14 03:31:43 +03:00 |
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15096aa15a
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net_ws port. Port non-blocking NS resolution also.
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2018-04-14 03:27:52 +03:00 |
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36f756feeb
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Avoid some struct declarations inside paramater list, it makes even GCC7 confusing
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2018-04-14 02:51:00 +03:00 |
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4d4a7d49d5
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mathlib.c port
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2018-04-14 02:45:48 +03:00 |
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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2018-04-14 02:42:41 +03:00 |
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990d526a07
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Add crashhandler.c file
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2018-04-14 01:50:19 +03:00 |
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5a1b03ac20
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Integrate FWGS vgui_support
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2018-04-14 01:49:14 +03:00 |
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158db1c454
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img_bmp.c port
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2018-04-14 01:26:52 +03:00 |
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7ace83eeab
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Add Sys_Warn
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2018-04-14 01:26:25 +03:00 |
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b940a62f02
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host.c port
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2018-04-13 21:28:46 +03:00 |
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d564a062ce
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Filesystem port
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2018-04-13 20:44:39 +03:00 |
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7671365c92
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Rename _alloca back to alloca
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2018-04-13 20:22:12 +03:00 |
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f7a58ec04d
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Remove MSVC-specific try-except for C in Q_vsnprintf
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2018-04-13 20:14:20 +03:00 |
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8e508cf065
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Remove WGL function pointers, remove HDC
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2018-04-13 20:13:54 +03:00 |
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e5b0473e4a
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Fix conflicting types on NXPrintf function family
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2018-04-13 20:08:50 +03:00 |
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136123eeb3
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SV_BroadcastPrintf already defined in common.h. Remove definition from server.h.
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2018-04-13 19:58:47 +03:00 |
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32b07cda86
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Add kbutton.h, fix includes
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2018-04-13 19:58:17 +03:00 |
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25325e6150
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Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
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2018-04-13 19:56:43 +03:00 |
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a639b72e90
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AVI stub for non-Windows
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2018-04-13 19:42:17 +03:00 |
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08984bd549
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Rename features.h to enginefeatures.h because this name used internally by glibc
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2018-04-13 19:26:48 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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