201258dc9e
engine: client: allow passing additional filter through internetservers command arguments
2023-10-22 17:58:28 +03:00
0330569537
engine: client: remove master server queries from NetAPI, they are never used by mods
2023-10-22 17:49:52 +03:00
2d79f3ef7a
engine: common: sys_con: enable writing build commit, os and arch to the engine.log
2023-10-22 17:37:09 +03:00
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support ( #1455 )
...
* engine: common: imagelib: add KTX2 support
Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`
Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`
While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB
ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.
* address spaces-vs-parentheses formatting where noticed
* parenthesize sizeofs
* move ktx2.h to imagelib as img_ktx2.h; massage it a bit
* use SetBits() instead of |=
* remove stale TODO comments
2023-10-18 10:31:40 +03:00
mittorn
6041bb0a43
platform/sdl: fix safegl
2023-10-16 06:47:55 +03:00
5501ca927a
engine: client: respect cl_allow_download and cl_download_ingame for legacy servers
2023-10-16 06:47:55 +03:00
33be1b7591
engine: client: let time flow in Xash demos
2023-10-14 15:11:26 +03:00
4acd0e5304
engine: platform: sdl: grab input only in true fullscreen mode
2023-10-11 16:49:49 +03:00
cb1063c305
engine: platform: sdl: fix qboolean to window_mode_t conversions
2023-10-10 14:41:39 +03:00
59bfc8c32f
engine: platform: sdl: fix qboolean to window_mode_t conversions
2023-10-10 14:41:05 +03:00
b58fbc0c94
engine: platform: linux: fix according to platform.h changes
2023-10-10 14:12:53 +03:00
46f38c84b5
engine: platform: dos: fix according to platform.h changes
2023-10-10 14:12:42 +03:00
99f290b622
engine: platform: sdl: support borderless mode, slight refactoring
2023-10-10 14:11:28 +03:00
680ecfefab
engine: platform: pass desired window mode through R_ChangeDisplaySettings
2023-10-10 14:11:06 +03:00
7222c74000
engine: host: expose new -borderless flag in command line help
2023-10-10 14:09:05 +03:00
1e43cb734b
engine: client: add definitions for borderless fullscreen mode
2023-10-10 14:08:06 +03:00
cb19fa2f6d
engine: client: restore window maximized state after engine restart
2023-10-09 05:26:17 +03:00
73fcb84b62
engine: client: console: remove unneeded return from Con_DrawConsoleLen
2023-10-09 05:24:58 +03:00
3584d3d1a6
engine: client: yet another BloodStream fix, normalize input velocity vector
2023-10-09 05:24:29 +03:00
e95139af94
engine: client: avoid unneeded comparisons in CL_UpdateFlashlight
2023-10-09 03:20:43 +03:00
962f88d31b
engine: client: use physents for flashlight tracing, as GoldSrc does
2023-10-08 01:52:42 +03:00
34fa1b5ec8
engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address
2023-10-05 11:06:04 +03:00
bee35a1873
engine: client: do not check screenshots in base directory to guess the name
2023-09-13 18:49:10 +03:00
e4ae386964
engine: network: fix incorrect usage of qboolean, when it should be net_gai_state_t
2023-09-12 20:40:14 +03:00
706ef65208
engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security
2023-09-04 02:39:34 +03:00
435b95fc5a
engine: client: don't write download notify outside of window
2023-08-31 08:40:24 +03:00
aeece35291
engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag
2023-08-30 22:57:39 +03:00
Emil Tomczyk
abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 ( #1414 )
...
Probably also needs change for x86_64
2023-08-30 18:53:41 +03:00
1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory
2023-08-30 18:52:44 +03:00
75e5da071c
engine: platform: win32: fix calculating RVAs for LLP64
2023-08-29 19:18:22 +03:00
52bd923d9d
engine: server: use generic host pool for temporary string allocation in case of PhysicAPI
2023-08-29 19:10:33 +03:00
ab5a9eec53
engine: soundlib: snd_mp3: fix extra-format-args
2023-08-21 10:02:43 +03:00
88916fdac4
engine: ref_api: remove dead XASH_TEXTURE4 definition
2023-08-21 10:02:18 +03:00
4ed562697b
engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot
2023-08-18 11:50:58 +03:00
64166c7d82
engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL
2023-08-18 11:47:01 +03:00
0df89bddeb
engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
2023-08-08 19:38:57 +03:00
3168e5ccf0
wscript: add an option to request and accept any servers
2023-08-08 09:24:10 +03:00
72fe214f49
engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games
2023-08-07 21:11:20 +03:00
08a2d431da
engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing
2023-08-07 19:11:47 +03:00
9968b192c3
engine: server: fix buffer overflow in invalid Q_strncpy call
2023-08-06 00:39:41 +03:00
79f2c69963
engine: soundlib: missing newline in warning message about truncated WAV file
2023-08-05 04:05:23 +03:00
2067667c9c
engine: fix inverted check in DLL unloading in settings.scr parsing
...
Fixes: aee99f6094
2023-08-03 02:40:02 +03:00
e017b9145f
engine: common: cvar: fix buffer overflow in Cvar_ValidateString
2023-08-03 01:12:16 +03:00
c1c27c5f18
engine: net_ws: fix printing multicast IPv6 address
2023-08-03 01:11:54 +03:00
87a56a5fa1
engine: client: initialize netadr_t structure in LAN games scan
2023-08-03 01:11:31 +03:00
aee99f6094
engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible!
2023-08-03 01:11:06 +03:00
bf03f739bb
engine: soundlib: snd_wav: take FindNextChunk fixes from FTEQW
2023-08-03 01:05:46 +03:00
e23580c1de
engine: remove czeror sequence parser
...
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.
A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
a07f81820c
engine: client: ref_common: fix missing newline in Host_Error
2023-07-22 05:51:18 +03:00
b39378a6da
engine: common: fix warning about read-only cvar. In fact, we should force set them.
2023-07-22 05:50:38 +03:00
6461fa5042
engine: client: make ref params static so client.dll can save address of it and don't trigger ASan
2023-07-17 05:52:45 +03:00
36ff819daf
engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous
2023-07-17 04:48:02 +03:00
7e05562c14
engine: platform: sdl: check SDL version in Platform_Vibrate
2023-07-03 02:18:49 +03:00
d5f4b409e8
engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys
2023-07-02 04:53:39 +03:00
a862446072
engine: client: restore cl_trace_events from old engine branch
2023-07-02 04:48:43 +03:00
8d04ae8802
engine: client: fix appending extra .dem in record command
2023-07-02 02:44:25 +03:00
0de0615eeb
engine: client: implement map CRC32 checking on client side
2023-07-02 01:20:24 +03:00
ea24b5f3ca
engine: server: make CRC32_MapFile public
2023-07-02 01:19:38 +03:00
eb7f19d3cf
engine: server: properly remove remaining server operator commands
2023-07-02 01:19:21 +03:00
ca134a85ee
engine: client: make it more obvious that CL_InitEdicts depends on maxclients value
2023-06-30 02:51:47 +03:00
00765f1ff2
engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers
2023-06-30 02:35:36 +03:00
013bfe5c34
engine: common: sys_con: always read from stdin when engine is in dedicated mode
2023-06-30 01:44:03 +03:00
5f625bb6e1
wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now
2023-06-30 01:43:26 +03:00
547a862024
engine: client: split protocol 48 support to separate file
2023-06-29 04:09:36 +03:00
6ea8d141d9
engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes
2023-06-28 14:30:06 +03:00
bdc2390d41
Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
...
This reverts commit 82addf11bb
.
2023-06-28 14:26:42 +03:00
acc113309c
Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
...
This reverts commit 6a7b330463
.
2023-06-28 14:26:40 +03:00
5afda72290
engine: common: net_encode: simplify Delta_ClampIntegerField
2023-06-28 05:07:53 +03:00
6a7b330463
engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits
2023-06-28 04:47:12 +03:00
f5b9826fd9
engine: common: net_encode: directly access delta description struct than searching for it every time
2023-06-27 19:56:32 +03:00
82addf11bb
engine: common: net_encode: rewrite Delta_CompareField to be more efficient
2023-06-27 18:06:24 +03:00
40e248aa63
engine: common: remove unused tentlist_t definition
2023-06-27 17:30:09 +03:00
7e06d049f5
engine: common: static-ize common.c functions, set GAME_EXPORT to API functions
2023-06-20 14:19:44 +03:00
4bbd1e59a4
engine: server: static-ize world functions
2023-06-19 07:47:38 +03:00
0809453b2c
engine: server: static-ize sv_query functions
2023-06-19 07:39:00 +03:00
8350d81c18
engine: server: static-ize sv_pmove functions
2023-06-19 07:38:18 +03:00
57499dea33
engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions
2023-06-19 07:32:22 +03:00
6b223f1325
engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions
2023-06-19 07:11:49 +03:00
03a85e0caa
engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs)
2023-06-18 22:49:44 +03:00
01ad3dda2a
engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation
2023-06-18 04:44:28 +03:00
2a05624615
engine: server: keep silence in case of unset or invalid rcon password
2023-06-18 04:30:21 +03:00
16c87ae2c9
engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux
2023-06-16 08:43:16 +03:00
c16a10e6f3
engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code
2023-06-16 07:32:19 +03:00
c7d748e8df
engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not
2023-06-16 07:19:17 +03:00
c966589a50
engine: server: static-ize few game API functions, set GAME_EXPORT attribute
2023-06-15 19:22:13 +03:00
4c02c25506
engine: server: do not assert if SetFatPVS/PAS were called without active player
...
Fixes issues with POD-Bot based bots.
2023-06-15 19:17:34 +03:00
a4997d0647
engine: server: port old engine's fullupdate ratelimit, but simplify it
2023-06-15 18:09:59 +03:00
243c3cc80f
engine: server: port old engine's userinfo penalty
2023-06-15 04:46:22 +03:00
9c62fa901f
engine: server: pregenerate CRC table and testpacket data
2023-06-14 00:35:07 +03:00
jeefo
61c75b9809
engine: server: log: use S_USAGE in logaddress for consistency with existing code
2023-06-11 16:28:36 +03:00
jeefo
868d10a842
engine: server: log: allow to disable logaddress without turning off logs completely
2023-06-11 16:28:36 +03:00
jeefo
699f3579fe
engine: server: log: fix log off command not disabling logging to console ( fixes #1340 )
2023-06-11 16:28:36 +03:00
jeefo
873ce0ce48
engine: server: query: A2S_PLAYER response should contain bots and normal players
2023-06-11 14:14:59 +03:00
450f77443d
engine: client: ignore some out of band packets if we're not connecting to server
2023-06-11 07:06:01 +03:00
278ff22ba9
engine: server: query: use common SV_GetPlayerCount, fix random styling issues
2023-06-10 02:47:52 +03:00
jeefo
d9ef1d4608
server: implement correct answers to TSourceEngineQuery server queries
...
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
b84aba68fa
engine: platform: implement generic GetNativeObject for POSIX systems without SDL2
2023-06-07 04:07:53 +03:00
23f1c43282
engine: common: net_buffer: use uint32_t in place of dword
2023-06-06 00:28:23 +03:00
a7c76ac0bf
engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs
2023-06-06 00:26:54 +03:00
26959cd280
engine: common: net_encode: use stdint.h types in Delta_CompareField
2023-06-06 00:20:56 +03:00
1fdf6180e6
engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron 's tree
2023-06-05 21:51:59 +03:00
d2237fa144
engine: platform: android: merge new SDL2 based Android port from @Velaron 's tree
2023-06-05 21:35:58 +03:00
ef663a8790
engine: partially remove legacy Android port, in preparation of new port merge
2023-06-05 20:30:18 +03:00
ba039b8e71
engine: drop XASH_DYNAMIC_DLADDR
2023-06-05 20:30:18 +03:00
02ce80981c
filesystem: update optional funcs interface, add platform-specific GetNativeObject call
2023-06-05 20:30:18 +03:00
a23e17c6d7
engine: platform: sdl: set QtWayland hints
2023-06-02 06:18:47 +03:00
8caa2d142f
scripts: sailfish: initial SailfishOS support
2023-06-02 05:37:13 +03:00
f49a2bc8f3
engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does
2023-05-29 14:40:54 +03:00
7fd1534753
engine: common: cvar: remove unused CVAR_TO_BOOL macro
2023-05-27 21:52:58 +03:00
bd52a9ec2d
engine: platform: linux: move evdev_keydebug cvar to static allocation
2023-05-27 21:52:58 +03:00
9e0d389d9e
engine: server: moved server cvars to static allocation
2023-05-27 21:52:58 +03:00
70b26a13c2
engine: allow ref dlls to use convar_t
2023-05-27 21:52:58 +03:00
6a1f96a2c6
engine: always unlink variables and commands BEFORE all pointers to them would be lost
2023-05-27 21:52:58 +03:00
4ce2475602
engine: common: move network cvars to static allocation
2023-05-27 21:52:58 +03:00
e7ece41ba0
engine: common: move model cvars to static allocation
2023-05-27 21:52:58 +03:00
05579927a5
engine: client: sound: move dsp cvars to static allocation
2023-05-27 21:52:58 +03:00
2f5b359c99
engine: client: move tracer cvars to static allocation
2023-05-27 21:52:58 +03:00
214fc7e827
engine: common: move host cvars to static allocation
2023-05-27 21:52:58 +03:00
df173a83ed
engine: client: move touch cvars to static allocation
2023-05-27 21:52:58 +03:00
3918bcd71c
engine: client: move console cvars to static allocation
2023-05-27 21:52:58 +03:00
f19ed1c1c2
engine: client: move joystick cvars to static allocation
2023-05-27 21:52:58 +03:00
03ec2f603b
engine: client: move netgraph cvars to static allocation
2023-05-27 21:52:58 +03:00
1ee01163b7
engine: client: move scrn cvars to static allocation
2023-05-27 21:52:58 +03:00
b1d60c248d
engine: client: move main client cvars to static allocation
2023-05-27 21:52:58 +03:00
d9cbf1fa89
engine: client: move input cvars to static allocation
2023-05-27 21:52:58 +03:00
cd022bdac7
engine: client: move keys cvars to static allocation
2023-05-27 21:52:58 +03:00
5d7d5319fd
engine: move ref cvars to static allocation
2023-05-27 21:52:58 +03:00
d4470402ee
engine: move vid cvars to static allocation
2023-05-27 21:52:58 +03:00
05560c7607
engine: always read and set vid_fullscreen value directly with it's object
2023-05-27 21:52:58 +03:00
5627dbbf34
engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string
2023-05-27 20:02:09 +03:00
f13c285287
filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
2023-05-26 22:29:34 +03:00
cb43df43ef
engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer
2023-05-24 03:51:16 +03:00
356f78ee81
engine: platform: sdl: fix possible buffer overrun in SDL port audio code
2023-05-24 03:49:13 +03:00
275cd73ade
engine: server: do not trigger speedhack detection for fakeclients
2023-05-24 00:36:54 +03:00
e27ac6b092
platform: win32: properly change icon
2023-05-20 23:32:19 +03:00
7333ddc1d9
engine: client: move some RenderAPI GetParm queries to engine
2023-05-19 05:03:25 +03:00
fbd7d8f58a
engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
...
Thanks to @tyabus for suggestion
2023-05-19 04:49:29 +03:00
3415185dde
engine: server: implement simple anti-speedhack
2023-05-19 04:44:42 +03:00
551ea71906
engine: server: make generic function to kick players with a reason
2023-05-19 04:44:42 +03:00
b0f52236bc
engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
2023-05-17 17:45:17 +03:00
7dcddc559c
engine: platform: sdl: set PulseAudio role only on POSIX systems
2023-05-17 17:38:18 +03:00
d8093ec587
engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
2023-05-17 17:17:25 +03:00
323626c308
engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
2023-05-17 05:02:12 +03:00
7d2bf93c72
engine: client: voice: do not reinitialize voice with same parameters
2023-05-15 17:48:15 +03:00
04107d384e
engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE
2023-05-15 02:11:44 +03:00
3a0f1763fb
engine: whereami: update from our downstream fork (only cosmetic changes)
2023-05-15 01:51:14 +03:00
377dd9a255
engine: client: bring back NetAPI infostring options, as they conform to the API definitions
2023-05-14 12:24:40 +03:00
de1e53311a
engine: client: cl_game: static-ize engine functions in client API
2023-05-14 12:10:14 +03:00
19582cdf11
engine: simplify force version drawing logic
2023-05-14 09:50:17 +03:00
4856a3c084
Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
...
This reverts commit 78e239d883
.
2023-05-05 21:19:58 +03:00
78e239d883
engine: soundlib: wav: attempt to make FindNextChunk more safe
2023-05-02 08:54:37 +03:00
5a7b68fcc1
filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
2023-05-02 08:52:54 +03:00
c33a384975
engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences
2023-05-02 08:51:53 +03:00
5b582b744a
engine: client: check if filesystem was initialized during client shutdown
2023-04-30 10:14:02 +03:00
c96f8ba722
engine: client: in_joy: do not create cvar on shutdown
2023-04-30 10:14:02 +03:00
9f92e2a1f7
engine: client: console: do not save history if nothing was executed in console
2023-04-30 10:14:02 +03:00
710b234493
engine: add new pretty --help output
2023-04-30 10:14:02 +03:00
75759530e3
engine: remove doublecolons from MSGBOX macros
2023-04-30 10:14:02 +03:00
5162ab62fd
engine: filesystem: do not crash if engine was shutdown before filesystem was loaded
2023-04-30 10:14:02 +03:00
3e2a215c15
engine: client: in_joy: rename -nojoy to -noenginejoy to avoid conflict with client.dll's joystick support
2023-04-30 10:14:02 +03:00
07fd4f37ef
engine: remove unused -caseinsensitive command line argument
2023-04-30 10:14:02 +03:00
cb3b16e2ec
engine: client: implement v_dark in engine, instead of making it ref-specific
2023-04-28 16:52:22 +03:00
bd3dc71f39
engine: server: refactor banid, explicitly does not allow ban using userid for now
2023-04-28 16:24:41 +03:00
48176233bd
public: move FOV calculating functions out of libpublic, as they are very specific to engine view
2023-04-26 05:22:34 +03:00
a292d2fd53
platform: win32: replace Q_sprintf calls by Q_snprintf
2023-04-26 05:20:45 +03:00
ec2951cf45
engine: add size argument to COM_Default/ReplaceExtension calls
2023-04-26 05:20:45 +03:00
8c7db8499f
engine: add size argument to COM_FileBase calls
2023-04-26 05:20:45 +03:00
8f207362a5
public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
2023-04-26 05:20:45 +03:00
b16fa8eddc
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
b72033eb74
engine: client: fix master server query through NetAPI
2023-04-23 22:05:11 +03:00
096ee34f67
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
...
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
5b52a9a19f
engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte
2023-04-20 10:35:21 +03:00
cacfff008f
engine: common: enable autocomplete for mp3 command
2023-04-19 17:54:45 +03:00
398cec626e
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2023-04-19 17:54:28 +03:00
1affc36f06
engine: client: more accurate ScreenShake implementation, thanks @vasiavasiavasia95 for sharing it
2023-04-18 17:28:27 +03:00
8d6ac3fad4
engine: common: net_encode: cosmetic changes, static-ize functions, move private macros
2023-04-18 05:16:57 +03:00
41025c0049
engine: client: reset connection retries counter on changelevel
...
Fixes an issue when connection retry counter near the failure state
and the server changes level
2023-04-18 04:45:27 +03:00
Tim Schumacher
6518a5cf8b
engine: whereami: Add SerenityOS
2023-04-17 19:30:11 +03:00
248be5458f
engine: common: hpak: do not print hashpak contents in quiet mode
2023-04-17 04:39:21 +03:00
2e7306e96a
engine: network: fix missing newline in IP port allocation error message
2023-04-17 04:37:16 +03:00
101a7a1240
engine: client: try to fix random crash in CL_ClearWorld when using legacy protocol
2023-04-15 04:08:40 +03:00
25d6b2b069
engine: client: fix FlushEntityPacket message overflow on legacy servers
2023-04-15 04:08:40 +03:00
f67b97e63c
engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string
2023-04-15 04:08:40 +03:00
9a24cb8c96
engine: client: console: remove useless function Con_StringLength
2023-04-15 04:08:40 +03:00
de88aec958
filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
...
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
7f31871b5a
engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
2023-04-15 02:39:16 +03:00
824a34ee1e
engine: common: imgelib: fix declaration after statement in test code
2023-04-14 18:58:43 +03:00
4d4162336a
engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency
2023-04-11 03:11:23 +03:00
Jonathan Poncelet
372514151d
engine: common: mod_bmodel: Fixed default texture name check
...
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
6c9ce478a9
engine: common: mod_bmodel: Fixed Con_Printf warnings
...
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
78555ab125
engine: common: mod_bmodel: Tidied texture loading procedure
2023-04-11 01:41:20 +03:00
129de871e3
engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason
2023-04-03 06:22:55 +03:00
c24a1fafc5
engine: add missing HPAK_CheckSize/Integrity calls
2023-04-03 06:04:48 +03:00
cee3757e6f
engine: common: hpak: add hpak deletion in validate function
2023-04-03 06:04:18 +03:00
12ed092446
engine: client: register VGui surface cvars
2023-04-03 06:03:29 +03:00
dc0982932b
engine: common: sequence: static-ize private functions
2023-04-03 04:33:19 +03:00
5d387101b9
engine: client: remove unused Key_IsBind
2023-04-03 04:33:19 +03:00
eef1e1868a
engine: common: remove unused BaseCmd_Replace
2023-04-03 04:33:19 +03:00
4005ef831a
engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
2023-04-03 04:33:19 +03:00
b0c71c598f
engine: common: remove unused Mod_AmbientLevels
2023-04-03 04:33:19 +03:00