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Commit Graph

1833 Commits

Author SHA1 Message Date
201258dc9e engine: client: allow passing additional filter through internetservers command arguments 2023-10-22 17:58:28 +03:00
0330569537 engine: client: remove master server queries from NetAPI, they are never used by mods 2023-10-22 17:49:52 +03:00
2d79f3ef7a engine: common: sys_con: enable writing build commit, os and arch to the engine.log 2023-10-22 17:37:09 +03:00
Ivan Avdeev
a251600c8a
engine: common: imagelib: add KTX2 support (#1455)
* engine: common: imagelib: add KTX2 support

Adds basic KTX2 support for a few compressed formats. KTX2 essentially
is a Vulkan-centric texture format that supports literally hundreds of
pixel formats.
For now only support for these is added:
- `VK_FORMAT_BC4_UNORM_BLOCK`
- `VK_FORMAT_BC4_SNORM_BLOCK`
- `VK_FORMAT_BC5_UNORM_BLOCK`
- `VK_FORMAT_BC5_SNORM_BLOCK`
- `VK_FORMAT_BC6H_UFLOAT_BLOCK`
- `VK_FORMAT_BC6H_SFLOAT_BLOCK`
- `VK_FORMAT_BC7_UNORM_BLOCK`
- `VK_FORMAT_BC7_SRGB_BLOCK`

Adding more formats is relatively straightforward:
- Copy format definition from `VkFormat` enum in `vulkan_core.h`
- Add a new definition into `pixformat_t` enum.
- Add format size calculation into `Image_ComputeSize()`

While we're at it, also adds a few new formats to DDS:
- BC4_UNORM -- PF_BC4_UNSIGNED
- BC4_SNORM -- PF_BC4_SIGNED
- BC5_UNORM -- PF_BC5_UNSIGNED
- BC5_SNORM -- PF_BC5_SIGNED
- BC7 is expanded into BC7_UNORM and BC7_SRGB

ref_gl and ref_soft code is updated where it made sense. But not tested
really. Support for these formats has been tested with ref_vk.

* address spaces-vs-parentheses formatting where noticed

* parenthesize sizeofs

* move ktx2.h to imagelib as img_ktx2.h; massage it a bit

* use SetBits() instead of |=

* remove stale TODO comments
2023-10-18 10:31:40 +03:00
mittorn
6041bb0a43 platform/sdl: fix safegl 2023-10-16 06:47:55 +03:00
5501ca927a engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 2023-10-16 06:47:55 +03:00
33be1b7591 engine: client: let time flow in Xash demos 2023-10-14 15:11:26 +03:00
4acd0e5304 engine: platform: sdl: grab input only in true fullscreen mode 2023-10-11 16:49:49 +03:00
cb1063c305 engine: platform: sdl: fix qboolean to window_mode_t conversions 2023-10-10 14:41:39 +03:00
59bfc8c32f engine: platform: sdl: fix qboolean to window_mode_t conversions 2023-10-10 14:41:05 +03:00
b58fbc0c94 engine: platform: linux: fix according to platform.h changes 2023-10-10 14:12:53 +03:00
46f38c84b5 engine: platform: dos: fix according to platform.h changes 2023-10-10 14:12:42 +03:00
99f290b622 engine: platform: sdl: support borderless mode, slight refactoring 2023-10-10 14:11:28 +03:00
680ecfefab engine: platform: pass desired window mode through R_ChangeDisplaySettings 2023-10-10 14:11:06 +03:00
7222c74000 engine: host: expose new -borderless flag in command line help 2023-10-10 14:09:05 +03:00
1e43cb734b engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
cb19fa2f6d engine: client: restore window maximized state after engine restart 2023-10-09 05:26:17 +03:00
73fcb84b62 engine: client: console: remove unneeded return from Con_DrawConsoleLen 2023-10-09 05:24:58 +03:00
3584d3d1a6 engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
e95139af94 engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 2023-10-09 03:20:43 +03:00
962f88d31b engine: client: use physents for flashlight tracing, as GoldSrc does 2023-10-08 01:52:42 +03:00
34fa1b5ec8 engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address 2023-10-05 11:06:04 +03:00
bee35a1873 engine: client: do not check screenshots in base directory to guess the name 2023-09-13 18:49:10 +03:00
e4ae386964 engine: network: fix incorrect usage of qboolean, when it should be net_gai_state_t 2023-09-12 20:40:14 +03:00
706ef65208 engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security 2023-09-04 02:39:34 +03:00
435b95fc5a engine: client: don't write download notify outside of window 2023-08-31 08:40:24 +03:00
aeece35291 engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 2023-08-30 22:57:39 +03:00
Emil Tomczyk
abd7f3dca3
engine: crashhandler: changed register names for NetBSD x86 (#1414)
Probably also needs change for x86_64
2023-08-30 18:53:41 +03:00
1c9f333420
engine: server: fix attempting to free pool instead of an allocated memory 2023-08-30 18:52:44 +03:00
75e5da071c engine: platform: win32: fix calculating RVAs for LLP64 2023-08-29 19:18:22 +03:00
52bd923d9d engine: server: use generic host pool for temporary string allocation in case of PhysicAPI 2023-08-29 19:10:33 +03:00
ab5a9eec53 engine: soundlib: snd_mp3: fix extra-format-args 2023-08-21 10:02:43 +03:00
88916fdac4 engine: ref_api: remove dead XASH_TEXTURE4 definition 2023-08-21 10:02:18 +03:00
4ed562697b engine: soundlib: fix sizeof parameter in previous commit, I'm an idiot 2023-08-18 11:50:58 +03:00
64166c7d82 engine: soundlib: fix slashes in Sound_GetApproxWavePlayLen, as it can be called from game DLL 2023-08-18 11:47:01 +03:00
0df89bddeb engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
3168e5ccf0 wscript: add an option to request and accept any servers 2023-08-08 09:24:10 +03:00
72fe214f49 engine: server: pre-process string before passing it to PhysicAPI AllocString, for compatibility with existing Xash3D games 2023-08-07 21:11:20 +03:00
08a2d431da engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
9968b192c3 engine: server: fix buffer overflow in invalid Q_strncpy call 2023-08-06 00:39:41 +03:00
79f2c69963 engine: soundlib: missing newline in warning message about truncated WAV file 2023-08-05 04:05:23 +03:00
2067667c9c engine: fix inverted check in DLL unloading in settings.scr parsing
Fixes: aee99f6094
2023-08-03 02:40:02 +03:00
e017b9145f engine: common: cvar: fix buffer overflow in Cvar_ValidateString 2023-08-03 01:12:16 +03:00
c1c27c5f18 engine: net_ws: fix printing multicast IPv6 address 2023-08-03 01:11:54 +03:00
87a56a5fa1 engine: client: initialize netadr_t structure in LAN games scan 2023-08-03 01:11:31 +03:00
aee99f6094 engine: don't release DLL that wasn't loaded during settings.scr parsing. This should be deleted as soon as possible! 2023-08-03 01:11:06 +03:00
bf03f739bb engine: soundlib: snd_wav: take FindNextChunk fixes from FTEQW 2023-08-03 01:05:46 +03:00
e23580c1de engine: remove czeror sequence parser
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.

A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
a07f81820c engine: client: ref_common: fix missing newline in Host_Error 2023-07-22 05:51:18 +03:00
b39378a6da engine: common: fix warning about read-only cvar. In fact, we should force set them. 2023-07-22 05:50:38 +03:00
6461fa5042 engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 2023-07-17 05:52:45 +03:00
36ff819daf engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 2023-07-17 04:48:02 +03:00
7e05562c14 engine: platform: sdl: check SDL version in Platform_Vibrate 2023-07-03 02:18:49 +03:00
d5f4b409e8 engine: server: sv_save: use new quicksave_aged_count and autosave_aged_count gameinfo.txt keys 2023-07-02 04:53:39 +03:00
a862446072 engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
8d04ae8802 engine: client: fix appending extra .dem in record command 2023-07-02 02:44:25 +03:00
0de0615eeb engine: client: implement map CRC32 checking on client side 2023-07-02 01:20:24 +03:00
ea24b5f3ca engine: server: make CRC32_MapFile public 2023-07-02 01:19:38 +03:00
eb7f19d3cf engine: server: properly remove remaining server operator commands 2023-07-02 01:19:21 +03:00
ca134a85ee engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 2023-06-30 02:51:47 +03:00
00765f1ff2 engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers 2023-06-30 02:35:36 +03:00
013bfe5c34 engine: common: sys_con: always read from stdin when engine is in dedicated mode 2023-06-30 01:44:03 +03:00
5f625bb6e1 wscript: remove option --enable-stdin-input, it's enabled by default in dedicated mode sys_con now 2023-06-30 01:43:26 +03:00
547a862024 engine: client: split protocol 48 support to separate file 2023-06-29 04:09:36 +03:00
6ea8d141d9 engine: common: net_encode: fix usage of new Delta_ClampIntegerField, minor fixes 2023-06-28 14:30:06 +03:00
bdc2390d41 Revert "engine: common: net_encode: rewrite Delta_CompareField to be more efficient"
This reverts commit 82addf11bb.
2023-06-28 14:26:42 +03:00
acc113309c Revert "engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits"
This reverts commit 6a7b330463.
2023-06-28 14:26:40 +03:00
5afda72290 engine: common: net_encode: simplify Delta_ClampIntegerField 2023-06-28 05:07:53 +03:00
6a7b330463 engine: common: net_encode: fix Delta_CompareField to include integer clamping, in case if no updates happen in significant bits 2023-06-28 04:47:12 +03:00
f5b9826fd9 engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
82addf11bb engine: common: net_encode: rewrite Delta_CompareField to be more efficient 2023-06-27 18:06:24 +03:00
40e248aa63 engine: common: remove unused tentlist_t definition 2023-06-27 17:30:09 +03:00
7e06d049f5 engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
4bbd1e59a4 engine: server: static-ize world functions 2023-06-19 07:47:38 +03:00
0809453b2c engine: server: static-ize sv_query functions 2023-06-19 07:39:00 +03:00
8350d81c18 engine: server: static-ize sv_pmove functions 2023-06-19 07:38:18 +03:00
57499dea33 engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 2023-06-19 07:32:22 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
03a85e0caa engine: platform: psvita: add unused data to workaround bug in vita-elf-create (thanks @fgsfdsfgs) 2023-06-18 22:49:44 +03:00
01ad3dda2a engine: server: escape rcon arguments before passing it to command buffer, also use more efficient concatenation 2023-06-18 04:44:28 +03:00
2a05624615 engine: server: keep silence in case of unset or invalid rcon password 2023-06-18 04:30:21 +03:00
16c87ae2c9 engine: platform: reorganize UpdateStatusLine, make it shared but implemented only if platform has SetStatus. Implement SetStatus for systemd/Linux 2023-06-16 08:43:16 +03:00
c16a10e6f3 engine: platform: refactor Platform_Init/Shutdown/GetNativeObject functions. They are now defined in the header, and call platform-specific functios that defined in platform code 2023-06-16 07:32:19 +03:00
c7d748e8df engine: server: add sv_log_outofband cvar that controls whether connectionless packets should be printed or not 2023-06-16 07:19:17 +03:00
c966589a50 engine: server: static-ize few game API functions, set GAME_EXPORT attribute 2023-06-15 19:22:13 +03:00
4c02c25506 engine: server: do not assert if SetFatPVS/PAS were called without active player
Fixes issues with POD-Bot based bots.
2023-06-15 19:17:34 +03:00
a4997d0647 engine: server: port old engine's fullupdate ratelimit, but simplify it 2023-06-15 18:09:59 +03:00
243c3cc80f engine: server: port old engine's userinfo penalty 2023-06-15 04:46:22 +03:00
9c62fa901f engine: server: pregenerate CRC table and testpacket data 2023-06-14 00:35:07 +03:00
jeefo
61c75b9809 engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
jeefo
868d10a842 engine: server: log: allow to disable logaddress without turning off logs completely 2023-06-11 16:28:36 +03:00
jeefo
699f3579fe engine: server: log: fix log off command not disabling logging to console (fixes #1340) 2023-06-11 16:28:36 +03:00
jeefo
873ce0ce48 engine: server: query: A2S_PLAYER response should contain bots and normal players 2023-06-11 14:14:59 +03:00
450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2023-06-11 07:06:01 +03:00
278ff22ba9 engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2023-06-10 02:47:52 +03:00
jeefo
d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
b84aba68fa engine: platform: implement generic GetNativeObject for POSIX systems without SDL2 2023-06-07 04:07:53 +03:00
23f1c43282 engine: common: net_buffer: use uint32_t in place of dword 2023-06-06 00:28:23 +03:00
a7c76ac0bf engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2023-06-06 00:26:54 +03:00
26959cd280 engine: common: net_encode: use stdint.h types in Delta_CompareField 2023-06-06 00:20:56 +03:00
1fdf6180e6 engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 2023-06-05 21:51:59 +03:00
d2237fa144 engine: platform: android: merge new SDL2 based Android port from @Velaron's tree 2023-06-05 21:35:58 +03:00
ef663a8790 engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
ba039b8e71 engine: drop XASH_DYNAMIC_DLADDR 2023-06-05 20:30:18 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
a23e17c6d7 engine: platform: sdl: set QtWayland hints 2023-06-02 06:18:47 +03:00
8caa2d142f scripts: sailfish: initial SailfishOS support 2023-06-02 05:37:13 +03:00
f49a2bc8f3 engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 2023-05-29 14:40:54 +03:00
7fd1534753 engine: common: cvar: remove unused CVAR_TO_BOOL macro 2023-05-27 21:52:58 +03:00
bd52a9ec2d engine: platform: linux: move evdev_keydebug cvar to static allocation 2023-05-27 21:52:58 +03:00
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
70b26a13c2 engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
6a1f96a2c6 engine: always unlink variables and commands BEFORE all pointers to them would be lost 2023-05-27 21:52:58 +03:00
4ce2475602 engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
e7ece41ba0 engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
05579927a5 engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
2f5b359c99 engine: client: move tracer cvars to static allocation 2023-05-27 21:52:58 +03:00
214fc7e827 engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
df173a83ed engine: client: move touch cvars to static allocation 2023-05-27 21:52:58 +03:00
3918bcd71c engine: client: move console cvars to static allocation 2023-05-27 21:52:58 +03:00
f19ed1c1c2 engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
03ec2f603b engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
1ee01163b7 engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
b1d60c248d engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
d9cbf1fa89 engine: client: move input cvars to static allocation 2023-05-27 21:52:58 +03:00
cd022bdac7 engine: client: move keys cvars to static allocation 2023-05-27 21:52:58 +03:00
5d7d5319fd engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
d4470402ee engine: move vid cvars to static allocation 2023-05-27 21:52:58 +03:00
05560c7607 engine: always read and set vid_fullscreen value directly with it's object 2023-05-27 21:52:58 +03:00
5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2023-05-27 20:02:09 +03:00
f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2023-05-26 22:29:34 +03:00
cb43df43ef engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer 2023-05-24 03:51:16 +03:00
356f78ee81 engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2023-05-24 03:49:13 +03:00
275cd73ade engine: server: do not trigger speedhack detection for fakeclients 2023-05-24 00:36:54 +03:00
e27ac6b092 platform: win32: properly change icon 2023-05-20 23:32:19 +03:00
7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
2023-05-19 04:49:29 +03:00
3415185dde engine: server: implement simple anti-speedhack 2023-05-19 04:44:42 +03:00
551ea71906 engine: server: make generic function to kick players with a reason 2023-05-19 04:44:42 +03:00
b0f52236bc engine: platform: psvita: use _impure_ptr declaration from sys/reent.h 2023-05-17 17:45:17 +03:00
7dcddc559c engine: platform: sdl: set PulseAudio role only on POSIX systems 2023-05-17 17:38:18 +03:00
d8093ec587 engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr 2023-05-17 17:17:25 +03:00
323626c308 engine: platform: sdl: try to avoid random crash in SDL pulse audio driver 2023-05-17 05:02:12 +03:00
7d2bf93c72 engine: client: voice: do not reinitialize voice with same parameters 2023-05-15 17:48:15 +03:00
04107d384e engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE 2023-05-15 02:11:44 +03:00
3a0f1763fb engine: whereami: update from our downstream fork (only cosmetic changes) 2023-05-15 01:51:14 +03:00
377dd9a255 engine: client: bring back NetAPI infostring options, as they conform to the API definitions 2023-05-14 12:24:40 +03:00
de1e53311a engine: client: cl_game: static-ize engine functions in client API 2023-05-14 12:10:14 +03:00
19582cdf11 engine: simplify force version drawing logic 2023-05-14 09:50:17 +03:00
4856a3c084 Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
This reverts commit 78e239d883.
2023-05-05 21:19:58 +03:00
78e239d883 engine: soundlib: wav: attempt to make FindNextChunk more safe 2023-05-02 08:54:37 +03:00
5a7b68fcc1 filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath 2023-05-02 08:52:54 +03:00
c33a384975 engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences 2023-05-02 08:51:53 +03:00
5b582b744a engine: client: check if filesystem was initialized during client shutdown 2023-04-30 10:14:02 +03:00
c96f8ba722 engine: client: in_joy: do not create cvar on shutdown 2023-04-30 10:14:02 +03:00
9f92e2a1f7 engine: client: console: do not save history if nothing was executed in console 2023-04-30 10:14:02 +03:00
710b234493 engine: add new pretty --help output 2023-04-30 10:14:02 +03:00
75759530e3 engine: remove doublecolons from MSGBOX macros 2023-04-30 10:14:02 +03:00
5162ab62fd engine: filesystem: do not crash if engine was shutdown before filesystem was loaded 2023-04-30 10:14:02 +03:00
3e2a215c15 engine: client: in_joy: rename -nojoy to -noenginejoy to avoid conflict with client.dll's joystick support 2023-04-30 10:14:02 +03:00
07fd4f37ef engine: remove unused -caseinsensitive command line argument 2023-04-30 10:14:02 +03:00
cb3b16e2ec engine: client: implement v_dark in engine, instead of making it ref-specific 2023-04-28 16:52:22 +03:00
bd3dc71f39 engine: server: refactor banid, explicitly does not allow ban using userid for now 2023-04-28 16:24:41 +03:00
48176233bd public: move FOV calculating functions out of libpublic, as they are very specific to engine view 2023-04-26 05:22:34 +03:00
a292d2fd53 platform: win32: replace Q_sprintf calls by Q_snprintf 2023-04-26 05:20:45 +03:00
ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
8c7db8499f engine: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
b16fa8eddc public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
b72033eb74 engine: client: fix master server query through NetAPI 2023-04-23 22:05:11 +03:00
096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
5b52a9a19f engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte 2023-04-20 10:35:21 +03:00
cacfff008f engine: common: enable autocomplete for mp3 command 2023-04-19 17:54:45 +03:00
398cec626e engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2023-04-19 17:54:28 +03:00
1affc36f06 engine: client: more accurate ScreenShake implementation, thanks @vasiavasiavasia95 for sharing it 2023-04-18 17:28:27 +03:00
8d6ac3fad4 engine: common: net_encode: cosmetic changes, static-ize functions, move private macros 2023-04-18 05:16:57 +03:00
41025c0049 engine: client: reset connection retries counter on changelevel
Fixes an issue when connection retry counter near the failure state
and the server changes level
2023-04-18 04:45:27 +03:00
Tim Schumacher
6518a5cf8b engine: whereami: Add SerenityOS 2023-04-17 19:30:11 +03:00
248be5458f engine: common: hpak: do not print hashpak contents in quiet mode 2023-04-17 04:39:21 +03:00
2e7306e96a engine: network: fix missing newline in IP port allocation error message 2023-04-17 04:37:16 +03:00
101a7a1240 engine: client: try to fix random crash in CL_ClearWorld when using legacy protocol 2023-04-15 04:08:40 +03:00
25d6b2b069 engine: client: fix FlushEntityPacket message overflow on legacy servers 2023-04-15 04:08:40 +03:00
f67b97e63c engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string 2023-04-15 04:08:40 +03:00
9a24cb8c96 engine: client: console: remove useless function Con_StringLength 2023-04-15 04:08:40 +03:00
de88aec958 filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
7f31871b5a engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 2023-04-15 02:39:16 +03:00
824a34ee1e engine: common: imgelib: fix declaration after statement in test code 2023-04-14 18:58:43 +03:00
4d4162336a engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency 2023-04-11 03:11:23 +03:00
Jonathan Poncelet
372514151d engine: common: mod_bmodel: Fixed default texture name check
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
6c9ce478a9 engine: common: mod_bmodel: Fixed Con_Printf warnings
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
78555ab125 engine: common: mod_bmodel: Tidied texture loading procedure 2023-04-11 01:41:20 +03:00
129de871e3 engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason 2023-04-03 06:22:55 +03:00
c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2023-04-03 06:04:48 +03:00
cee3757e6f engine: common: hpak: add hpak deletion in validate function 2023-04-03 06:04:18 +03:00
12ed092446 engine: client: register VGui surface cvars 2023-04-03 06:03:29 +03:00
dc0982932b engine: common: sequence: static-ize private functions 2023-04-03 04:33:19 +03:00
5d387101b9 engine: client: remove unused Key_IsBind 2023-04-03 04:33:19 +03:00
eef1e1868a engine: common: remove unused BaseCmd_Replace 2023-04-03 04:33:19 +03:00
4005ef831a engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2023-04-03 04:33:19 +03:00
b0c71c598f engine: common: remove unused Mod_AmbientLevels 2023-04-03 04:33:19 +03:00