Commit Graph

340 Commits

Author SHA1 Message Date
Andrey Akhmichin 0557b2dfe3 Fix compilation. 2021-06-07 19:20:38 +05:00
Andrey Akhmichin 6d8e1c5d0c Got rid "defined". 2021-06-07 19:17:22 +05:00
Andrey Akhmichin 8366cb170c Fix compilation. 2021-06-07 05:24:30 +05:00
Andrey Akhmichin 0dd90846fe #ifdef->#if 2021-06-07 05:05:58 +05:00
Andrey Akhmichin 06dd8a63cd Double promotion fix. 2021-06-06 04:11:36 +05:00
Roman Chistokhodov b4502f7133 Fix removing squad member 2021-06-06 04:03:40 +05:00
Roman Chistokhodov 59508d66da Allow special beam color for houndeye squad of size 5 2021-06-06 04:01:57 +05:00
Roman Chistokhodov 7a999bf987 Check before SetEnemy in squad monster 2021-06-06 03:58:26 +05:00
Andrey Akhmichin 2c9cb0c645 Revert "Merge 33413807d0"
This reverts commit 19bdc1d01b.
2021-06-06 03:48:55 +05:00
Andrey Akhmichin 593c9185aa Do not override IsUseable for mp5. Merge a9b1d9cda8. 2021-06-06 02:48:22 +05:00
Andrey Akhmichin 464a678b33 Remove WeaponTick and override ItemPostFrame instead. 2021-06-06 02:40:52 +05:00
Roman Chistokhodov 9fecfb50f3 Merge 2ca64e11b0 2021-06-06 00:34:53 +05:00
Andrey Akhmichin ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 2021-06-05 20:56:57 +05:00
Andrey Akhmichin 6274c601fe Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 2021-06-05 20:20:22 +05:00
Andrey Akhmichin 8c45ae9bb2 Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 2021-06-05 20:02:32 +05:00
Andrey Akhmichin 2de4e7ab00 Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 2021-06-05 19:18:33 +05:00
nillerusr b16001bc1a possible crash fix for DeathNotice 2021-05-10 06:10:35 +03:00
Andrey Akhmichin 936a303813 Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6.
2021-04-19 03:11:56 +05:00
Andrey Akhmichin 9a6ef538b6 Do not precache sounds for xash3d-only builds. 2021-04-12 09:57:56 +05:00
Andrey Akhmichin a07acb3d14 Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
2021-04-04 22:26:34 +05:00
Andrey Akhmichin 4ba54bdcdc Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
2021-04-04 22:11:00 +05:00
Andrey Akhmichin 08f5c265ce Clamp gravity. 2021-04-04 07:32:25 +05:00
Andrey Akhmichin c0720d3cfc Precache missing sounds for sentry gun. 2021-04-04 07:07:54 +05:00
Roman Chistokhodov 2a1867bedf Fix crowbar smack think time 2021-02-27 14:37:12 +03:00
Roman Chistokhodov c710978549 Fix a bug with extracting ammo from mp5 when argrenades are full 2021-02-11 23:01:32 +03:00
Roman Chistokhodov 0e251e6f09 Fix attack times 2021-02-10 20:21:45 +03:00
Roman Chistokhodov 9fc712da01
Fix checking for gag spawnflag (#143) 2020-12-25 11:14:22 +05:00
Andrey Akhmichin 2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
Andrey Akhmichin 2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 2020-10-10 22:45:28 +05:00
Andrey Akhmichin 47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 2020-10-10 22:43:19 +05:00
Logan 4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Andrey Akhmichin 8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
Andrey Akhmichin f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
Andrey Akhmichin e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
Andrey Akhmichin 1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
Roman Chistokhodov c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
Roman Chistokhodov 54181adc8e Fix bigmomma node wait 2020-07-24 10:42:02 +05:00
Andrey Akhmichin 895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 2020-04-22 14:11:03 +05:00
Andrey Akhmichin 6cc78b593d Fix compilation. 2020-04-22 14:07:48 +05:00
Andrey Akhmichin a758e80f71 Remove physics interface. 2020-04-22 13:51:43 +05:00
Roman Chistokhodov 3e1e8961bf Stop gauss pulse sound on overcharge 2020-03-31 20:46:37 +03:00
Andrey Akhmichin fa50aeeb0c Fix wrong quotes. 2020-03-21 18:51:14 +05:00
Andrey Akhmichin 9f93606b50 Fix possible null pointer dereference. 2020-03-21 18:45:13 +05:00
Roman Chistokhodov 18127ef848 Fix VectorCopy to work correctly with pointers again 2020-02-16 11:19:30 +03:00
mittorn c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 2020-02-12 15:40:06 +07:00
mittorn 9a08968453 fix undefined symbols and conflicts on OpenWatcom 2020-02-12 15:37:46 +07:00
mittorn 3ebf7f097b server: fix include hell in animation.cpp 2020-02-12 15:35:25 +07:00
mittorn 2ba9071798 check if cmath useful, remove posix defines when using owcc 2020-02-12 15:34:05 +07:00
Andrey Akhmichin 52b067fd4f Fix possible null pointer dereference. 2019-11-16 14:29:09 +05:00
Andrey Akhmichin b8825c2039 Fix some potential troubles.
Comment some useless code.
2019-11-16 13:54:47 +05:00
Alibek Omarov b4d3b5d8be wscript: enable library naming 2019-11-11 04:07:51 +03:00
Alibek Omarov 8622cc945d CMakeLists: remove legacy 64 postfix 2019-11-11 01:07:20 +03:00
tyabus 446f608cf3 Remove outdated Makefiles (#110)
* Remove outdated Makefiles

* Update README.md
2019-11-07 23:11:20 +03:00
Andrey Akhmichin 4a02cfc012 Merge branch 'double_promotion' 2019-11-05 02:48:47 +05:00
Andrey Akhmichin 46f5f21392 Fix mp5's bullet spread. 2019-11-04 00:31:52 +05:00
Andrey Akhmichin 88161eac14 Add "cl_autowepswitch" cvar implementation. 2019-11-03 22:59:33 +05:00
Aimless-Wanderer b604d86f04
Update wscript 2019-11-01 11:17:12 +02:00
Aimless-Wanderer 682c1c6da9
build: fix travis ci
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
2019-10-31 18:13:22 +02:00
Jonathan Poncelet a8669459b9 Build: Swapped Win32 check for MSVC check
The linker flag is only relevant to MSVC.
2019-10-31 13:15:44 +00:00
Jonathan Poncelet 1bc65c15f5 Build: Fixed GiveFnptrsToDll not being found on Windows
Also fixed server DLL being named server.dll instead of hl.dll.
2019-10-31 08:14:36 +00:00
Jonathan Poncelet 71afe6e204 Build: Added user32.lib dependency to CMake
Also had to add ResetThink to cbase.h, as it was missing in deug.
2019-10-30 17:43:30 +03:00
Alibek Omarov b00170a0a2 Support compiling with GCC 3.4.3 2019-10-26 15:49:05 +03:00
Andrey Akhmichin 6dff6e3c61
Merge pull request #88 from FreeSlave/fix_crowbar_delay
Fix crowbar delay after the first hit
2019-10-17 04:59:32 +05:00
Andrey Akhmichin 77891cdfa7
Merge pull request #87 from FreeSlave/fix_rapid_crowbar
Fix rapid crowbar bug
2019-10-17 04:59:15 +05:00
Roman Chistokhodov c96794aa2d Place crowbar delay fix under a macro 2019-10-16 01:51:48 +03:00
Roman Chistokhodov 3fcc119275 Place rapid crowbar fix under a macro 2019-10-16 01:49:02 +03:00
Alibek Omarov ae6299f636 wscript: use taskgen counter to solve problem with compiling shared code instead of hardcoding indexes 2019-10-16 01:36:41 +03:00
Roman Chistokhodov 5869d67d99 Don't show rpg laser spot when player using func_tank 2019-10-15 07:58:33 +03:00
Andrey Akhmichin 11adcd5ac8 cmake: Add check for tgmath.h header. 2019-10-13 20:58:14 +05:00
Andrey Akhmichin a9f37f6d74 Include tgmath.h and cmath headers. 2019-10-13 20:27:05 +05:00
Andrey Akhmichin 73397679c2 More double promotion fixes. 2019-10-13 20:10:52 +05:00
Andrey Akhmichin ec9bffedaf Partially fix double promotion. 2019-10-13 16:49:25 +05:00
iZarif a0ccf2d0a1 size of arrays are now a power of two 2019-10-03 00:24:27 +04:00
iZarif 04a31f4a1a fix gcc 8.3.0 format-overflow warnings 2019-10-02 23:15:53 +04:00
Andrey Akhmichin 5d85a3be8d Fix build. 2019-09-24 03:06:07 +05:00
Andrey Akhmichin c9fdcd91e8 A little optimizations. 2019-09-24 03:00:37 +05:00
Andrey Akhmichin 4623cb0dc2 Revert "Merge 89efd616d6"
This reverts commit c4820ad0df.
2019-09-24 01:41:50 +05:00
Roman Chistokhodov cb51d2aa17 Fix potential segfault when reading sentences.txt 2019-09-21 01:41:47 +03:00
Alibek Omarov 17e1af726d wscript: remove DEST_OS2 2019-09-19 17:18:57 +03:00
Andrey Akhmichin 70bd3a2497 Do not break compatibility with amxx plugins(Gauss was broken in some cases). 2019-08-04 02:35:57 +05:00
Andrey Akhmichin 81fe047f9a Do not create linkents in client library to prevent possible name collision. 2019-07-21 18:47:42 +05:00
Roman Chistokhodov 1f584d7237 Fix crowbar delay after the first hit 2019-07-08 21:20:14 +03:00
Roman Chistokhodov b349bbfd82 Fix rapid crowbar bug 2019-07-08 21:11:06 +03:00
Andrey Akhmichin f6135287e6 Remove some strange code. 2019-07-07 20:30:20 +05:00
Andrey Akhmichin 40d4e75d4b Fix warnings. 2019-07-07 20:08:01 +05:00
Andrey Akhmichin cf6647e07c Try to fix clang build. 2019-07-07 19:45:28 +05:00
Andrey Akhmichin 93d1ed0294 Add a missing const qualifiers. Remove unneeded casts. 2019-07-07 19:37:24 +05:00
Andrey Akhmichin a78709ccbb Add a missing newline characters. 2019-07-07 19:03:04 +05:00
tyabus 873baccceb Replace magic numbers, Put changes under cvar 2019-05-30 22:28:50 +03:00
tyabus 1f2f268173 Add deny noise for func_recharger and func_healthcharger, when activator's health/armor is full 2019-05-30 22:28:50 +03:00
Roman Chistokhodov 60bb207ff4 Fix momentary_door sounds 2019-05-28 04:19:13 +03:00
Alibek Omarov a699702c00 wscript: strip lib prefix for HLSDK 2019-05-06 04:14:48 +03:00
Roman Chistokhodov 467899b99a Set activity before SetYawSpeed so it has the right activity 2019-05-05 21:07:34 +03:00
Alibek Omarov 470a71540b waf: initial deploy 2019-05-03 19:19:39 +03:00
Roman Chistokhodov 76b7df393a Add spaces between source files in compile.bat 2019-05-02 13:12:57 +03:00
Night Owl 86229f7926 Add cvar to skip unicode check(Same as 4cdb80dce7) 2019-04-11 16:18:47 +03:00
mittorn c041db9909 Prevent skipping SetMoveDone call 2019-04-11 16:18:47 +03:00
FOTMarut 8ef6cb2427 Replaced magic numbers with defines in dlls/nodes*
- Changed some symbols to be platform-independent
- Now the CGraph_Retail::copyOverTo method doesn't automatically fall back to manual copy (instead of memcpy) on GRAPH_VERSION increments
2019-04-11 16:18:22 +03:00
FOTMarut 2b61380146 Fix for legacy node graph reading with XASH_64BIT
- Added dlls/nodes_compat.h, which implements two stub classes for reading legacy CGraph and CLink
- Modified CGraph::FLoadGraph in dlls/nodes.cpp to take advantage of them if GRAPH_VERSION != 16 == iVersion
- Slight changes to dlls/nodes.h to be able to test for the value of GRAPH_VERSION in preprocessor directives
2019-04-11 16:18:22 +03:00
Roman Chistokhodov 073f442293 Fix hornetgun recharge time on changelevel 2019-04-11 16:16:13 +03:00