Commit Graph

490 Commits

Author SHA1 Message Date
f3d8a2bcb0 client: vgui: don't fail if client path not given 2020-09-03 19:22:22 +03:00
09ae961221 remove platform-specific macros 2020-08-24 21:22:02 +03:00
d015e97eae engine: client: m_rawinput support on windows 2020-08-24 21:22:02 +03:00
b4aecfbf23 engine: move some input code 2020-08-24 21:22:02 +03:00
0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 2020-05-12 02:00:34 +03:00
c39d42cc62 avi: replace longs by ints 2020-04-19 13:02:51 +03:00
5d97a293fe menu_int: add DoubleTime extension 2020-03-04 07:23:38 +03:00
3c8ce640c4 Merge neko/mathlib into master 2020-03-04 05:38:30 +03:00
8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 2020-02-25 12:59:04 +07:00
e3b547c8a9 public: rename mathlib to xash3d_mathlib. 2020-02-12 14:32:26 +05:00
3e3aff040e platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 2020-02-08 23:15:40 +07:00
70cddcb9ca client: fix assert when sprite exist, but not loadable 2020-02-08 23:15:40 +07:00
26a1ba543f client: add some useful keys to Key_ToUpper 2020-02-08 23:15:40 +07:00
2e2a716710 ref_api: fix remap code 2020-01-30 07:15:23 +07:00
3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
bbd033c254 lib: restore dll loader support 2020-01-19 07:38:37 +07:00
40c73719c0 engine: remove useless defines 2020-01-12 03:56:53 +03:00
022792709d engine: fix build 2020-01-12 03:56:53 +03:00
b9ec7ac886 engine: fix dedicated server crash 2020-01-12 03:56:53 +03:00
5d8b770e6c engine: client: declare CL_Quit_f as noreturn 2019-12-24 02:57:08 +03:00
e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
e424112020 engine: don't update screen when we're only in transition from STATE_RUNFRAME to something else 2019-12-23 06:32:39 +03:00
4a56dfcd00 engine: fix extra zeros in %0 2019-12-23 06:29:20 +03:00
154dd5c9ae engine: console: temporarily disable updating screen when something is printed to console, because it can mess up with textures 2019-12-03 02:17:12 +03:00
612e7560ae engine: client: fix r_showtextures 2019-12-02 02:13:41 +03:00
c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 2019-11-28 19:18:50 +03:00
d0010cf9cb engine: don't call SCR_VidInit too soon 2019-11-28 17:43:06 +03:00
0c3be639c5 engine: reliably tell client.dll about vid mode changes 2019-11-26 02:47:48 +03:00
3a9801853d engine: client: detailed message if menu failed to load 2019-11-26 02:47:25 +03:00
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
7afee98f99 engine: ref: check if refdll was initialized before freeing texture 2019-11-17 18:05:05 +03:00
db39f0cc88 engine: client: combine loading or paused icon drawing 2019-11-08 01:28:01 +03:00
3f48bce7da engine: client: fix #79 2019-11-08 01:09:55 +03:00
0c34a5081c engine: client: make the code that generates screenshots and demos names simpler. 2019-11-07 23:12:34 +03:00
62cdf2ae5b engine: input: hide SDL_ functions under XASH_SDL macro 2019-11-07 04:44:24 +03:00
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
2062e55c6a lowmemory: cut up netgraph buffers 2019-11-02 08:56:07 +03:00
aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
271d15f989 client: prevent precache overflow 2019-11-01 13:41:30 +07:00
5e31e3fad0 keys: rotation support 2019-10-31 13:22:58 +07:00
7f6395fa7d ref: display transformation API 2019-10-31 01:36:07 +07:00
06cadacb59 lowmemory: cut resources array for legacy mode, only related to downloads 2019-10-29 11:32:32 +07:00
57d48b64eb keys: add OSK 2019-10-28 12:28:52 +07:00
bb48e5209e console: fix wrong line width on start, remove some hard-coded sizes 2019-10-28 12:14:19 +07:00
37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
1decb1c7fb xash3d-fwgs: append missing new line at the end of file 2019-10-27 22:29:03 +03:00
114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
2897e5f17e input: fix evdev macro 2019-10-26 06:53:24 +07:00
iZarif
bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 2019-10-22 01:42:02 +07:00
78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
c67f065d90 engine: client: explicitly cast literals to floats 2019-10-18 16:46:54 +03:00
880dd2546f engine: client: fix wrong type in DSP 2019-10-18 08:11:05 +03:00
c2063c869d engine: client: fix demoplayback type from qboolean to int(can exceed false and true) 2019-10-18 08:04:00 +03:00
e0b8c338a8 engine: ref: more verbose refdll loading 2019-10-11 11:46:59 +03:00
fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 2019-10-11 07:57:59 +03:00
898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 2019-10-11 05:36:17 +03:00
6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 2019-10-11 05:11:45 +03:00
ff1b28244b engine: client: port ui_renderworld from old engine 2019-10-11 04:12:52 +03:00
Wei Mingzhi
88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
c0043a5467 touch: implement wheel 2019-09-28 19:35:30 +07:00
7770b1a82b input: improve touch emulation 2019-09-28 19:33:57 +07:00
dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 2019-07-28 00:23:22 +03:00
8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
938a9f372f engine: add stub function for new undocumented function in clientdll api 2019-07-26 14:51:21 +03:00
d9545e5e78 cl_game: fix missing } 2019-07-20 05:09:24 +03:00
2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
04ee7c3a55 engine: fix build 2019-07-12 22:43:58 +03:00
a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
9e30fc253f engine: gameui: add new extended API and declare old engine menu extensions deprecated 2019-07-12 22:42:13 +03:00
b2895770b8 platform: remove unneeded argument from SNDDMA_Init 2019-07-12 22:42:13 +03:00
3bf5f19446 keys: fix default binding of ESC button after unbindall command 2019-07-11 03:57:09 +03:00
62fb743a20 engine: sound: clear leftovers from previous commit 2019-07-09 13:24:24 +03:00
40211efa9a engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library 2019-07-09 13:17:10 +03:00
3e4bd20919 engine: client: implement sending input devices list to server, using protinfo 2019-07-09 03:48:09 +03:00
7d10660b87 engine: keys: give gamepad keys names 2019-07-09 03:48:09 +03:00
6aa4765c3e engine: input: implement input devices collecting 2019-07-09 03:48:09 +03:00
fa68108907 engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations 2019-07-09 03:48:09 +03:00
d347096396 engine: sound: allow cubic sound interpolation 2019-07-07 02:48:19 +03:00
54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
6197ba8af6 engine: ref: remove redutant LoadLibrary call 2019-07-01 05:50:31 +03:00
89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 2019-06-29 23:56:50 +03:00
bcb4c9a722 Merge remote-tracking branch 'nekonomicon/png' 2019-06-29 20:41:53 +03:00
4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
76dae35955 ref: remove COM_HashKey API call 2019-06-06 04:34:28 +03:00
Mr0maks
3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
86d823b877 engine: client: fix demo playback on ARM 2019-05-28 03:45:02 +03:00
Mr0maks
671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks
85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
d14ce61520 engine: no return type for RenderFrame 2019-05-12 03:09:40 +03:00
5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
4819790272 engine: console: fix invalid REF_GET_PARM call 2019-05-11 18:52:32 +03:00
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
ab7a67464b engine: fix long<->int conversion UBs 2019-05-02 19:05:09 +03:00
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
2c17af4850
engine: ref: fix possible null dereference, if client doesn't export studio renderer 2019-04-16 23:39:37 +03:00
7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 2019-04-15 02:17:43 +03:00
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 2019-04-15 01:19:05 +03:00
d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 2019-04-14 22:04:32 +03:00
d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 2019-04-11 22:19:08 +07:00
3c1c13850e vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine 2019-04-11 01:12:52 +03:00
8385563bef engine: fix possible crash during exit 2019-03-30 01:29:40 +03:00
ca3913cd88 fix windows build 2019-03-30 00:43:49 +03:00
f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 2019-03-28 18:17:58 +03:00
1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
6a6f341c07
Merge pull request #22 from FWGS/netsplit
Extended netsplit, network extensions
2019-03-21 17:23:49 +03:00
121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
0a22040c6e Fix SpriteTexture 2019-03-17 23:41:11 +07:00
c55b7dcda7 ref: simplify efx api, move efrags to engine 2019-03-17 23:14:53 +07:00
78f8932313 Fill client RenderAPI 2019-03-17 21:58:26 +07:00
f00181223f Remove duplicate R_ClearScene 2019-03-17 21:56:29 +07:00
297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
00ce909fc8 Setup renderer time 2019-03-16 18:51:30 +07:00
aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 2019-03-16 18:15:05 +07:00
9c6352ec57 ref: move tracer color cvars to ref 2019-03-16 17:49:07 +07:00
7382fc7c49 mobility: add stub for touch (hlsdk-xash3d compatibility 2019-03-16 17:48:12 +07:00
57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 2019-03-16 11:58:44 +07:00
4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
e5000742f1 ref: context creating prototype, not working yet 2019-03-16 05:15:32 +03:00
971f9b6de5 ref: fix compiling errors 2019-03-16 04:24:27 +03:00
199ebfed48 ref: implement engine ref API 2019-03-16 04:17:56 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
8b5c5826a8 legacymode: prevent dropping from server when fps too high 2019-02-24 02:48:53 +07:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
2b1ed2b20a
Merge branch 'master' into netsplit 2019-02-08 07:59:52 +00:00
f7c60ea9d1 vbo: Fix return value 2019-02-07 04:58:18 +07:00
119b458b0f vbo: optimize buffer usage, fix some rendermodes 2019-02-07 04:35:42 +07:00
d913ef0fc4 Port r_studio_drawelements render 2019-02-07 02:36:34 +07:00
bccc0e63d5 Port VBO world renderer 2019-02-07 00:40:38 +07:00
23d0f33ad1 Refactor extension detection, add VBO detection 2019-02-07 00:36:15 +07:00
ddd17fe238 client: clear usermessages 2019-02-05 01:28:39 +07:00
e99ca5947b legacymode: resource list support 2019-02-05 01:10:26 +07:00
c09190f66e legacymode: add legacy infokey for legacy servers 2019-02-04 23:53:46 +07:00
e05c1ed912 HTTP download support 2019-02-02 05:15:59 +07:00
7b36796f41
Merge pull request #20 from x6herbius/improve-logging
Made various log messages more informative
2019-02-01 05:59:35 +00:00
Jonathan Poncelet
69bb25bb18 Updated a couple of messages as per pull request 2019-01-31 13:31:27 +00:00
8770bdc694 keys: allow autorepeat for menu and console for any keys 2019-01-30 21:47:05 +03:00
a169f93b9f legacymode: fix netsplit settings 2019-01-30 18:56:52 +07:00
b578d44ea2 Fix NET_EXT_SPLITSIZE console reporting 2019-01-30 16:15:57 +07:00
40574d9be0 Network extensions 2019-01-30 16:06:32 +07:00
7bb8124b69 legacymode: Mark old netsplit extension legacy, fix magic number 2019-01-30 15:14:43 +07:00
097974bde2 Check cl_dlmax sizes on client 2019-01-30 13:38:32 +07:00
a97d8c119b network: enable new netsplit, netsplit size settings 2019-01-30 03:44:48 +07:00
480ef0a468 legacymode: add netsplit support (incoming only) 2019-01-29 19:01:21 +07:00
52fca4ac0c legacymode: send identification 2019-01-29 17:00:40 +07:00
bbd4c1315e legacymode: implement clc_userinfo 2019-01-29 02:33:30 +07:00
Jonathan Poncelet
35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
6ba406be7d legacymode: some codestyle fixes 2019-01-27 03:02:16 +03:00
860d3be42d demo: draw recording message a bit higher 2019-01-27 02:42:28 +03:00
0801922466 cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading 2019-01-27 02:27:12 +03:00
103a2fccaa sdl: vid: rework safegl option 2019-01-27 02:26:23 +03:00
1a6fd72d19 legacymode: fix choke counter 2019-01-27 02:48:09 +07:00
1162e5a65b legacymode: retry connecting using legacy protocol automatically 2019-01-26 20:47:19 +03:00
5da11291a2 legacymode: support server scanning 2019-01-26 18:54:23 +03:00
6a02a571c1 Legacy protocol compatibility (cl_legacymode) 2019-01-25 20:54:05 +07:00
1e5f12a0ae Fix crash on broken model 2019-01-25 20:54:05 +07:00
80fc7209ed sound: move related function declarations to platform header. Remove unused. 2019-01-07 04:07:06 +03:00
b8c4c31e02 Merge 4344 update 2018-12-30 01:51:02 +03:00
bf07a9e61e Apply 4344 update 2018-12-30 01:43:07 +03:00
17b0c23f2e Show engine arch in version 2018-12-06 04:28:19 +07:00
4b58b0b168 Fix console background aspect ratio 2018-12-06 03:00:39 +07:00
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
7ad7af76dd render: register r_showtree cvar 2018-11-30 22:56:20 +03:00
f173ce11f7 console: fix version drawn all the time which engine runs 2018-11-29 20:43:53 +03:00
137836348b client: fix GetCenterWindow engine call 2018-11-29 20:24:25 +03:00
dcf64c6b33 Fix build, update menu 2018-11-27 16:38:22 +03:00
b9945d62a3 Apply 4312 update 2018-11-27 16:15:24 +03:00
622de7a7f1 Apply 4312 update 2018-11-27 16:11:26 +03:00
28471aee97 cl_game: get rid of int* to float* conversion 2018-11-18 18:19:31 +03:00
edde871eb5 console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I 2018-11-17 01:26:57 +03:00
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
b60b3f7d18 GameUI: avoid const modifier loss 2018-11-16 15:12:43 +03:00
d18708acf5 keys: fix indentation 2018-11-02 01:09:09 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
95e64f3997 vgui: remove dead vgui_surf.cpp file 2018-10-27 23:28:29 +03:00
90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 2018-10-27 23:28:29 +03:00
96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 2018-10-27 23:28:29 +03:00
7c9af89620 input: remove unneeded joy_found extern 2018-10-22 00:36:58 +03:00
f4567b2c9d sound: make snd_mute_losefocus accessible outside 2018-10-22 00:36:38 +03:00
960e46c564 engine: adapt engine code to new platform backends system 2018-10-22 00:27:52 +03:00
6ba7781a61 input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument 2018-10-21 22:13:58 +03:00
880d3de53a input: move evdev under m_ignore 2018-10-21 22:04:24 +03:00
da094fa04e input: provide a common function for collecting input from different sources 2018-10-11 00:04:23 +03:00
4ced29ee8f vid_common: fix window_center_x/y initialization 2018-10-10 20:22:11 +03:00
48d1aa5115 engine: fix warnings 2018-10-06 03:42:09 +03:00
f1d9034546 GameUI: fix menu APIs loading order 2018-10-06 03:28:40 +03:00
b0c077ccf8 Persistent console history 2018-10-04 18:10:12 +07:00
a0f0eca77c Backup console input when using history 2018-10-04 16:38:39 +07:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
e123499e23 Fix build 2018-07-12 23:22:06 +03:00
7601a4cd29 Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
f15e2c2dcf Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future 2018-06-14 21:19:04 +03:00
d0ff201da2 Fix dedicated compiling errors 2018-06-14 20:31:46 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
0561ac2076 Add basecmd from old engine. Add basecmd_stats command 2018-06-01 21:28:25 +03:00
ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00
d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 2018-05-28 23:13:50 +03:00
290b9cae0b Restore utf-8 support 2018-05-03 23:31:03 +07:00
5ca7bb5f12 Fix noise index for not sine beams 2018-05-03 17:42:21 +03:00
86dfaf9930 Fix too loud entities in multiplayer 2018-05-03 17:41:39 +03:00
415e517107 Library loader refactoring. Not tested for platforms other than Linux 2018-05-01 21:52:00 +03:00
3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 2018-04-29 09:21:23 +03:00
c8b83385df Add waf related files to gitignore. Restore cl_trace_messages 2018-04-29 04:25:41 +03:00
dcc19aeafb Merge 4097 2018-04-26 03:23:00 +03:00
9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
78365d2bc6 Add new two functions to Menu API 2018-04-24 05:54:57 +03:00